
201 - 500 employees
Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio - behind such games as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion.
🕒 3 days ago
201 - 500
Senior Software Engineer developing gameplay and engine systems for original game in Unreal Engine 5. Collaborating with cross-functional teams to deliver a polished and fun gaming experience.
🕒 3 days ago
201 - 500
Lead Software Engineer shaping the technical execution of a new original game in Unreal Engine 5. Oversee engineering efforts, establish workflows, and mentor developers in a remote-friendly environment.
🕒 3 days ago
201 - 500
Creative Director overseeing external projects within the External Development unit at Blackbird Interactive. Leading strategic partnerships and quality expectations for ports and co-development initiatives.
🕒 5 days ago
201 - 500
Level Designer creating immersive environments, encounters, and stories for horror exploration games. Collaborating across disciplines to shape gameplay while delivering memorable experiences.
🕒 July 2
201 - 500
Technical Artist building tools and workflows for a Third Person Action Shooter at Blackbird Interactive. Collaborating with artists, designers, and programmers in a remote-first setup.
🕒 June 26
201 - 500
Senior Producer overseeing game production at Blackbird Interactive, driving projects using agile methodologies and engaging with various stakeholders.
🕒 June 26
201 - 500
Manager of Finance Operations & Compliance at Blackbird Interactive ensuring financial integrity and operational rigor. Overseeing accounting functions and compliance in a remote-first work environment.
🇨🇦 Canada – Remote
💵 $160k - $200k / year
⏰ Full Time
🟡 Mid-level
🟠 Senior
💸 Financial Planning and Analysis (FP&A)
🕒 June 26
201 - 500
Technical Designer at Blackbird Interactive, a game studio, developing gameplay for a horror-based exploration game. Collaborating with artists and engineers to deliver engaging content.
🕒 June 25
201 - 500
Senior Audio Designer creating high-quality audio for a military tactical shooter at Blackbird Interactive. Collaborating closely across teams in game development to enhance player experience through sound.
🕒 June 23
201 - 500
Platform Engineer at Blackbird Interactive contributing to various ambitious projects on modern consoles. Responsibilities include optimizing code, memory systems, and collaborating with other teams.
🕒 June 18
201 - 500
Technical Animator at Blackbird Interactive creating animation pipelines and animations for gameplay. Collaborating with teams to ensure high-quality execution on game projects in a remote work setting.
🕒 June 10
201 - 500
Senior Concept Artist creating assets for a large IP at Blackbird Interactive. Collaborating with creative teams to deliver high-quality designs in a sci-fi setting.
🕒 June 5
201 - 500
Character Artist role at Blackbird Interactive focusing on 3D modeling and asset implementation. Collaborate with team to refine artistic direction and create immersive game assets.
🕒 June 5
201 - 500
3D Environment Art Generalist creating high-quality assets for a sci-fi action game. Collaborating with artists, designers, and developers in a remote-first studio.
🕒 May 20
201 - 500
Animator developing character, creature, weapon, and prop animations for AAA sci-fi action title. Collaborating closely with art leadership and cross-discipline teams.
🕒 May 1
201 - 500
HR Coordinator role supporting employee programs and HR systems at Blackbird Interactive. Joining a creative, remote-first game studio focused on growth and inclusivity.
🕒 April 15
201 - 500
Lead Producer at Blackbird Interactive driving project delivery across platforms with teams collaboration. Overseeing game production phases and ensuring quality deliverables.