Technical Designer, 4 Month Contract

🔥 6 minutes ago

🇨🇦 Canada – Remote

đź’µ $80k - $100k / year

⏳ Contract/Temporary

🟡 Mid-level

đźź  Senior

✍️ Designer

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Logo of Blackbird Interactive

Blackbird Interactive

201 - 500 employees

🎮 Gaming

👥 B2C

Gaming • B2C

Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio based in Vancouver, known for developing video games such as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion. Founded in 2010 by Rob Cunningham, Yossarian King, and Aaron Kambeitz, BBI boasts an internal CG cinematics department led by the founder of Pixar Canada and has collaborated on various game-adjacent projects. BBI was recognized as one of the fastest growing Canadian companies by revenue in 2020 and 2021 by The Globe and Mail and Deloitte.

đź“‹ Description

• Prototype, implement, and iterate on gameplay systems, investigative mechanics, interactive objects, narrative events, scripted sequences, objectives, tutorial systems, and other player-facing content • Implement and maintain gameplay logic, progression systems, and narrative scripting using Unreal Engine 5 and Blueprint, ensuring reliable and scalable content implementation • Collaborate closely with narrative, design, art, and audio teams to bring interactive storytelling, player choices, and scripted gameplay moments to life • Work with engineers to improve technical workflows, gameplay tools, and content pipelines, helping designers efficiently implement and iterate on gameplay and narrative content • Identify, troubleshoot, and resolve gameplay, scripting, and implementation issues while maintaining performance, stability, and content quality • Work with producers and team leadership to estimate work, communicate progress, identify technical risks, and support successful milestone delivery

🎯 Requirements

• A minimum of 5 years of experience in game development, including at least 2 years in a Technical Designer or equivalent gameplay implementation role • Strong proficiency with Unreal Engine 5, including Blueprint scripting, gameplay implementation, debugging, and working within complex gameplay systems and technical frameworks • Experience implementing gameplay systems, scripted events, interactive sequences, or narrative content directly in engine • Confidence working with modern scripting languages, gameplay logic, and state-driven systems • Experience shipping at least one title, ideally featuring narrative gameplay, exploration, adventure, or investigative mechanics • Self-motivated with the ability to thrive in a collaborative, fast-moving technical environment • Strong communication and interdisciplinary collaboration skills, with the ability to work effectively across design, narrative, engineering, art, and production.

🏖️ Benefits

• Flexible work arrangements

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