Principal 3D Generalist

August 7

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Logo of Jam City

Jam City

Gaming • Entertainment • Media

Jam City is a leading creator of mobile games and interactive entertainment content. Founded in 2010, the company's global franchises have collectively amassed billions of installs. Jam City produces a variety of popular games such as Harry Potter: Hogwarts Mystery, Jurassic World Alive, and Disney Emoji Blitz, offering unique and deeply engaging experiences for a wide audience. Their games range from family-friendly themes to more immersive interactive experiences. Headquartered in Culver City, Jam City continues to drive innovation in the gaming and entertainment industry.

1001 - 5000 employees

Founded 2010

🎮 Gaming

📱 Media

đź’° $350M Venture Round on 2021-09

đź“‹ Description

• We are looking for a Principal 3D Generalist to work on a brand new game at the Jam City Narrative Game division. • As a generalist, you are a jack of all trades. • You are an artist with a strong technical background. • Problem solving is your passion. • You are able to provide art solutions outside of the wheelhouse of a regular artist, with an understanding of the whole art pipeline that provides a unique perspective. • You are able to fit within any 3D art department and help out and bring an asset to full completion. • You are independent and can run with little info. • In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.

🎯 Requirements

• 5+ years of 3D game experience. • Modeling, texturing, lighting, rigging, skinning and shader development experience. • Must have worked on at least two 3D games from conception to completion, one of them on mobile. • Complete mastery of Maya and Adobe Creative Suite. • Excellent knowledge of Unity. • Experience with ZBrush. • Familiar with Substance painter and designer. • Excellent at lighting, with real time lighting experience and mastery in light baking processes. • Ability to work in a broad range of subjects and styles. • Firm grasp of both Environment and Character art process. • Good understanding of human and animal anatomy. • Perfect understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals. • Must understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and design. • Excellent problem-solving ability. • Art Degree or similar working experience.

🏖️ Benefits

• Unlimited Vacation • Paid Sick Days • Kin Care & Holidays* • 100% Covered Medical and Company-Sponsored Dental & Vision (Plans Vary)* • Life Insurance • 401k • Flexible Spending Accounts • Fully Remote • Wellness Activities & Programs • 12 Weeks Paid Parental Leave* • Happy Hours • Company Events • *Only applies to full-time positions.

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