Game Designer

Job not on LinkedIn

🕒 June 2

🇬🇧 United Kingdom – Remote

⏰ Full Time

🟡 Mid-level

🟠 Senior

✍️ Designer

🇬🇧 UK Skilled Worker Visa Sponsor

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👻 Ghost score 34%

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Logo of Pixion Games

Pixion Games

11 - 50 employees

💼 Consulting

📣 Marketing

🎮 Gaming

💰 $5.5M Seed Round on 2023-06

Consulting • Marketing • Gaming

Pixion Games is a company dedicated to creating accessible, fun, and rewarding competitive games. Their mission is to build a new category of competitive games that can be enjoyed in short, snackable sessions, branded as Lunchtime Esports. By leveraging blockchain technology, they enable a competitive environment called Pixion League, where players can compete to win rewards they truly own, embodying the Play-to-Own model. This focus on mobile gaming across platforms such as iOS, Android, and Web3 emphasizes their commitment to making multiplayer games approachable for everyone without requiring a significant time commitment to master.

📋 Description

• Design in-game systems that shape player progression, grow retention and monetisation, and deliver an overall fun experience to the player. • Shape player journeys to optimize long-term retention curve by maturing new players to retained late-game players who are still reaching towards mastery. • Own the design, balance and monitoring of game economy, liveops and monetisation. • Balance the game’s economy to provide players with a fair and rewarding experience whilst also delivering high performing free-to-play financial performance. • Propose new liveops and monetisation features by pitching their ROI so their value can be quantified for roadmap prioritization. • Autonomously leverage data to monitor the game’s core KPIs, economy balance, liveops performance and recommend hypotheses to optimize high-impact KPIs.

🎯 Requirements

• Previous experience in senior game design roles with a focus on midcore and mobile free-to-play titles. • Responsibility experience outweighs official job titles. • You understand how second-to-second action and strategy games work, why people play them, what motivates them to spend and why they keep playing for years. • You worked on at least one scaled free-to-play mobile game in liveops stage. • Experience designing, documenting, and shipping game systems with a focus on progression, economy balancing, monetisation, and liveops goals. • Comfortable analyzing data, documenting hypotheses, designing experiments and measuring results to learn autonomously. • Enjoy playing mobile games across multiple genres and you believe that learnings can come from any genre including hybrid casual. • You are motivated to work on a free-to-play title that contains loot box mechanics.

🏖️ Benefits

• Working on a fresh game and disruptive gaming business model. • Close 1:1 line management to support your growth and goals. • Cross-functional collaboration with the opportunity to learn the ins and outs of scaling a game and new business model. • Remote work. • A fun team that’s excited about what we’re building together!

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