Senior Game Designer

Job not on LinkedIn

🕒 July 29

🏄 California – Remote

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⏰ Full Time

🟠 Senior

✍️ Designer

👻 Ghost score 34%

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Logo of Proxima

Proxima

2 - 10 employees

Founded 2022

🎮 Gaming

🤖 Artificial Intelligence

📱 Media

💰 $1.6M Pre Seed Round - Proxima on 2023-05

Gaming • Artificial Intelligence • Media

Proxima is a technology-driven entertainment studio that builds AI-powered interactive experiences and the underlying AI infrastructure for gaming and media. Their work focuses on applied AI for immersive play — from contextual perception and memory systems to embodied AI agents — and they ship experimental titles like Suck Up! , a comedic sandbox designed for players and content creators (noted metrics: 20M+ YouTube views, 80M+ TikTok views, 1,000+ Twitch streams). Proxima emphasizes rapid experimentation, ownership of core technology, and reimagining comedy and play through advanced AI.

📋 Description

• Creative direction: You will play a key role in setting the creative direction for the game, including game pillars, key design elements, progression, and more • Systems design: You will develop systems that simulate play, blending expertise in player psychology with strong mathematical logic to build interlocking mechanics that stimulate emergent gameplay • End-to-end implementation: You will work independently and with team members to implement design solutions: from paper prototyping and technical implementation to balancing and testing

🎯 Requirements

• 5+ years game design experience • Game systems architect: You design through dynamic rules, not linear scripts • Intuitive understanding of psychology: You have a deep understanding of player psychology and what motivates people to play • Systems design expert: You can build the math behind the game • Hands-on builder: You are comfortable building directly in-engine (Unity)

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