
2 - 10 employees
Founded 2022
🎮 Gaming
🤖 Artificial Intelligence
📱 Media
💰 $1.6M Pre Seed Round - Proxima on 2023-05
Gaming • Artificial Intelligence • Media
Proxima is a technology-driven entertainment studio that builds AI-powered interactive experiences and the underlying AI infrastructure for gaming and media. Their work focuses on applied AI for immersive play — from contextual perception and memory systems to embodied AI agents — and they ship experimental titles like Suck Up! , a comedic sandbox designed for players and content creators (noted metrics: 20M+ YouTube views, 80M+ TikTok views, 1,000+ Twitch streams). Proxima emphasizes rapid experimentation, ownership of core technology, and reimagining comedy and play through advanced AI.
🕒 July 29
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2 - 10 employees
Founded 2022
🎮 Gaming
🤖 Artificial Intelligence
📱 Media
💰 $1.6M Pre Seed Round - Proxima on 2023-05
Gaming • Artificial Intelligence • Media
Proxima is a technology-driven entertainment studio that builds AI-powered interactive experiences and the underlying AI infrastructure for gaming and media. Their work focuses on applied AI for immersive play — from contextual perception and memory systems to embodied AI agents — and they ship experimental titles like Suck Up! , a comedic sandbox designed for players and content creators (noted metrics: 20M+ YouTube views, 80M+ TikTok views, 1,000+ Twitch streams). Proxima emphasizes rapid experimentation, ownership of core technology, and reimagining comedy and play through advanced AI.
• Creative direction: You will play a key role in setting the creative direction for the game, including game pillars, key design elements, progression, and more • Systems design: You will develop systems that simulate play, blending expertise in player psychology with strong mathematical logic to build interlocking mechanics that stimulate emergent gameplay • End-to-end implementation: You will work independently and with team members to implement design solutions: from paper prototyping and technical implementation to balancing and testing
• 5+ years game design experience • Game systems architect: You design through dynamic rules, not linear scripts • Intuitive understanding of psychology: You have a deep understanding of player psychology and what motivates people to play • Systems design expert: You can build the math behind the game • Hands-on builder: You are comfortable building directly in-engine (Unity)
Apply Now🕒 July 29
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