
51 - 200 employees
Founded 2007
🎮 Gaming
📱 Media
Gaming • Media
Smoking Gun Interactive Inc. is an industry-leading game development studio founded in 2007 by award-winning industry veterans. The company is part of Keywords Studio and is known for creating high-quality, immersive games and interactive experiences. Smoking Gun Interactive collaborates with renowned brands to develop a wide range of cross-platform games for mobile, PC, and consoles. Their creations, such as Age of Empires: Castle Siege and Phobies, resonate with strategy gamers and entertain millions of casual players worldwide.
🔥 6 minutes ago
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51 - 200 employees
Founded 2007
🎮 Gaming
📱 Media
Gaming • Media
Smoking Gun Interactive Inc. is an industry-leading game development studio founded in 2007 by award-winning industry veterans. The company is part of Keywords Studio and is known for creating high-quality, immersive games and interactive experiences. Smoking Gun Interactive collaborates with renowned brands to develop a wide range of cross-platform games for mobile, PC, and consoles. Their creations, such as Age of Empires: Castle Siege and Phobies, resonate with strategy gamers and entertain millions of casual players worldwide.
• Build and implement UI art and animations • Work closely with UX, designers, and engineers to set up screens and animations • Create UI layouts and high-fidelity graphics with the Lead Artist • Collaborate with engineers to integrate assets and animations within technical specifications for multiple platforms in the editor • Rapidly iterate and develop solutions to design challenges while following creative and art direction • Address and integrate feedback from various departments to achieve a bug-free, polished user experience • Assist the Lead Artist with necessary duties
• 3+ years of experience developing interactive interfaces in game engine or web-based UI editors and tools • At least one shipped game title • An exceptional online portfolio featuring examples of your 2D UI work • A Degree/Diploma in Graphic Design, Animation, Motion Graphics, or Illustration or equivalent work experience • Unity, Unreal or other game engine experience • Ability to translate complex information into a user-friendly layout • Good understanding of art/animation fundamentals and how to apply them in game assets • Strong visual design skills, including composition, layout, typography, and colour theory • Strong organizational and analytical skills • Ability to achieve pixel-perfect designs • Ability to accept direction and work well in a fast-paced environment • Expert knowledge of 2D art tools such as Photoshop, Illustrator, Animate, and After Effects • Applicants must currently be located in British Columbia, ideally within the greater Vancouver area
• 10 days vacation leave • 5 paid days personal leave • 7 paid sick days • Life Insurance & Accidental Death & Dismemberment • Dependent Life Insurance • Long Term Disability (LTD) • Extended Healthcare Benefit • Dental Care • RRSP/DPSP matching • Hybrid working/Remote • Training & Development
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