
10,000+ employees
Founded 1994
🎮 Gaming
đź”§ Hardware
📡 Telecommunications
Gaming • Hardware • Telecommunications
Sony Interactive Entertainment is a prominent division of Sony Corporation responsible for the PlayStation brand and family of products and services. It designs, produces, and sells hardware and software for gaming consoles such as the PlayStation 5, PlayStation 4, and PlayStation VR2. Sony Interactive Entertainment also offers a range of digital services including PlayStation Plus, an online subscription service that provides access to a vast library of games and exclusive content. The company is heavily involved in the development and publishing of video games, offering popular titles like Horizon Forbidden West and Gran Turismo 7. Additionally, it supports indie game developers and hosts live competitive gaming events, contributing significantly to the gaming industry's ecosystem.
🔥 12 minutes ago
Improve your chances of getting an interview by checking your resume score before you apply.

10,000+ employees
Founded 1994
🎮 Gaming
đź”§ Hardware
📡 Telecommunications
Gaming • Hardware • Telecommunications
Sony Interactive Entertainment is a prominent division of Sony Corporation responsible for the PlayStation brand and family of products and services. It designs, produces, and sells hardware and software for gaming consoles such as the PlayStation 5, PlayStation 4, and PlayStation VR2. Sony Interactive Entertainment also offers a range of digital services including PlayStation Plus, an online subscription service that provides access to a vast library of games and exclusive content. The company is heavily involved in the development and publishing of video games, offering popular titles like Horizon Forbidden West and Gran Turismo 7. Additionally, it supports indie game developers and hosts live competitive gaming events, contributing significantly to the gaming industry's ecosystem.
• Create and refine realistic physically based (PBR) materials for in-game and cinematic levels • Maintain visual consistency and quality standards across the project • Perform terrain and level-specific modeling • Construct organic and hard-surface environments and worlds • Place assets to drive an immersive player experience • Create integrated environmental looks through material blending and ground-to-asset transitions • Develop environmental storytelling through age, wear, erosion, and historical narrative • Handle environment art from blockout/prototyping through custom asset creation and final shippable-quality art • Partner with Art Directors, Leads, and Technical Artists • Implement feedback quickly and effectively • Help define and improve the game's visual direction • Balance visual quality with performance constraints • Solve production challenges creatively • Estimate scope and manage workload • Deliver work on schedule in a production environment
• 6+ years' experience as a material / world building artist in the video game industry • 2 shipped AAA titles • Proficient with Autodesk Maya and traditional modeling pipelines • Portfolio demonstrating materials created using procedural and traditional techniques • Strong understanding of PBR material workflows, standards, and surface/light interactions • Strong understanding of game development with a focus on materials usage within a world building pipeline • Proficient at applying surface details and controlling shader features for varied material types • Expert knowledge of Adobe Photoshop and traditional texture baking techniques • Ability to unwrap UVs for texturing meshes and lightmaps in Autodesk Maya • Experience optimizing games for performance and memory • Advanced understanding of game and cinematic art asset creation • Ability to learn new game engines and tools rapidly • Work core hours aligned with PST and the team located in California • Portfolio or demo reel required; may be asked to complete an art test and phone screen
• Medical insurance • Dental insurance • Vision insurance
Apply Now