
51 - 200 employees
🎮 Gaming
📱 Media
Gaming • Media
Steamroller Animation is an entertainment company that specializes in creating breathtaking animation and cinematics for video games, movies, and television. The company is dedicated to telling rich stories through vibrant and unique content brought to life by a talented team of artists, including character and creature animators. They collaborate with major film and gaming studios, offering services that include concept art, game design, rigging, and visual effects.
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51 - 200 employees
🎮 Gaming
📱 Media
Gaming • Media
Steamroller Animation is an entertainment company that specializes in creating breathtaking animation and cinematics for video games, movies, and television. The company is dedicated to telling rich stories through vibrant and unique content brought to life by a talented team of artists, including character and creature animators. They collaborate with major film and gaming studios, offering services that include concept art, game design, rigging, and visual effects.
• Implement animation control rigging systems for complex characters and props using Maya • Partner with the Lead Rigger to ensure all rigs meet show requirements • Oversee character, vehicle, and prop rigging through the animation pipeline • Develop tools and plug-ins to optimize animation and rigging workflows • Perform facial target modeling and other organic/non-organic modeling tasks as needed • Ensure CG characters follow current character setup procedures • Troubleshoot and resolve character-rigging issues for artists across disciplines • Maintain a consistent, high-quality level of output against deadlines • Contribute to broader team and department goals as needed
• 3+ years of experience in character rigging and animation techniques/technologies • Strong understanding of human anatomy, structure, dynamics, and character motion • Mastery of Maya and/or 3ds Max • Games industry experience as a character animator/rigger • Experience with game engine rigging and animation systems, including Unity, Unreal, or similar • Solid all-around knowledge of 3D software, including scripting, modeling, animation, and rendering • Experience building custom support structures for characters • Comfort working across multiple game engines, ideally Unity and Unreal • Strong time and project management skills • Fluent English communication • Must be based in British Columbia, Canada
• Remote work arrangement • Independent contractor engagement on a project/contract basis • Welcoming atmosphere • Culture dedicated to helping employees grow and thrive • Opportunities to learn and advance
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