
51 - 200 employees
Founded 2014
đŽ Gaming
Gaming
Studio Wildcard is a gaming company known for developing ARK: Survival Evolved and its sequel, ARK II. The company creates immersive survival games that thrust players into a world of primitive survival against both beast and man. In ARK II, players encounter hyper-realistic dinosaurs, aggressive alien fauna, and exotic environments on an unearthly planet. The games continue a dramatic narrative of humankind's evolution, offering a next-generation sandbox survival experience.
đ October 9
â Washington â Remote
đľ $200k - $230k / year
â° Full Time
đ´ Lead
đ Director
đť Ghost score 0%
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51 - 200 employees
Founded 2014
đŽ Gaming
Gaming
Studio Wildcard is a gaming company known for developing ARK: Survival Evolved and its sequel, ARK II. The company creates immersive survival games that thrust players into a world of primitive survival against both beast and man. In ARK II, players encounter hyper-realistic dinosaurs, aggressive alien fauna, and exotic environments on an unearthly planet. The games continue a dramatic narrative of humankind's evolution, offering a next-generation sandbox survival experience.
⢠Establish and maintain the overall VFX artistic vision and quality bar for Studio Wildcard projects ⢠Lead and mentor a team of VFX artists, providing creative direction, feedback, and professional development ⢠Develop VFX style guides, visual standards, workflows, and production best practices ⢠Collaborate with Art, Engineering, Design, Animation, Cinematics, and Production teams to develop cohesive visual experiences ⢠Oversee gameplay VFX including environmental effects, abilities, weapons, creatures, destruction, weather, magic, explosions, and other interactive effects ⢠Ensure VFX assets meet performance, scalability, readability, and platform requirements ⢠Work with Technical Artists and Engineers to improve VFX tools, shaders, materials, particle systems, and pipelines ⢠Establish efficient review and iteration processes for VFX production ⢠Balance visual quality with gameplay readability and technical performance ⢠Participate in creative reviews and provide clear, actionable feedback to artists ⢠Help define staffing, scheduling, task prioritization, and resource requirements for VFX production ⢠Identify emerging VFX technologies and techniques to improve project quality and efficiency ⢠Maintain awareness of current real-time rendering, simulation, procedural, and cinematic VFX techniques ⢠Set a clear creative vision, build a strong artistic culture, mentor artists, champion experimentation, establish quality standards, and advocate for the VFX team during planning and technical development
⢠7+ years of professional experience creating VFX for AAA games, film, animation, or comparable real-time entertainment ⢠Previous experience leading or directing a VFX team ⢠Strong understanding of real-time VFX production and Unreal 5+ ⢠Demonstrated ability to establish and maintain a cohesive visual style across a large project ⢠Strong artistic understanding of color, composition, timing, motion, lighting, scale, and visual storytelling ⢠Experience with particle systems, shaders/materials, textures, animation, simulations, and procedural effects ⢠Strong understanding of performance optimization and real-time rendering constraints ⢠Excellent communication, leadership, and collaboration skills ⢠Ability to provide clear artistic feedback while maintaining a positive and creative team environment ⢠Experience working across multiple disciplines in a game-development environment ⢠A strong portfolio demonstrating high-quality VFX work ⢠Preferred: Experience with Unreal Engine and/or other modern real-time engines ⢠Preferred: Experience creating VFX for large open-world or multiplayer games ⢠Preferred: Experience with creature, environmental, elemental, weather, destruction, and combat VFX ⢠Preferred: Experience directing cinematic VFX and trailer work ⢠Preferred: Familiarity with Niagara, Houdini, Substance tools, or comparable procedural/VFX technologies ⢠Preferred: Experience building or improving VFX production pipelines and tools ⢠Preferred: Experience working with technical artists and graphics programmers ⢠Preferred: Passion for dinosaurs, creatures, survival games, science fiction, fantasy, or large-scale worlds ⢠Required application materials: Resume, portfolio, and cover letter ⢠Cover letter should include why you are interested in working for Studio Wildcard and what games you are currently playing ⢠Portfolio or reel demonstrating real-time gameplay VFX, combat or ability effects, environmental effects, creature or character effects, large-scale effects and simulations, shader/material work where applicable, and cinematic VFX where applicable
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