
51 - 200 employees
Founded 2010
🎮 Gaming
👥 B2C
Gaming • B2C
Torn Banner Studios is an independent video game developer and publisher based in Toronto, Canada. Born from a team of modders, the studio is known for multiplayer action and melee-focused titles like Chivalry: Medieval Warfare, Chivalry 2, and the co-op horror No More Room in Hell 2. Torn Banner emphasizes community-driven development, cross-platform releases, live-service support, and a collaborative, remote-friendly studio culture.
🔥 12 hours ago
Improve your chances of getting an interview by checking your resume score before you apply.

51 - 200 employees
Founded 2010
🎮 Gaming
👥 B2C
Gaming • B2C
Torn Banner Studios is an independent video game developer and publisher based in Toronto, Canada. Born from a team of modders, the studio is known for multiplayer action and melee-focused titles like Chivalry: Medieval Warfare, Chivalry 2, and the co-op horror No More Room in Hell 2. Torn Banner emphasizes community-driven development, cross-platform releases, live-service support, and a collaborative, remote-friendly studio culture.
• Collaborate with the Art Director and Game Designers to develop visual concepts and illustrations for characters, environments, props, and other in-game assets • Create high-quality, visually engaging 2D concept art aligned with the game's artistic vision and style • Iterate ideas and designs based on team feedback • Participate in brainstorming and concept development sessions • Ensure concept art is delivered on time and meets project quality standards • Work closely with the 3D modeling team to provide paintover guidance and support during asset creation
• 5 years of experience creating concept art in the video games industry • A portfolio showcasing proficiency in creating high-quality concept art for characters, environments, and props • Solid understanding of composition, perspective, color theory, lighting, architecture, and anatomy • Strong traditional drawing/painting skills with digital 2D painting and 3D software (e.g. 3DS Max, Blender, Unreal) • Ability to adapt to different artistic styles and fit work to the project's visual direction • Excellent communication, teamwork, ideation sharing, and presentation skills • Passion for video games and visual storytelling • Strong work ethic and ability to meet deadlines without compromising quality
• 6.5 weeks paid vacation • Eligible for Employee Stock Options Plan • Flexible schedule and work location, with your choice of remote, hybrid, or on-site • Healthcare & benefits plan, for you and your family • 100% parental leave top-up for 16 weeks, for Canadian employees
Apply Now🕒 July 28
Visual designer turning abstract concepts into high-impact digital illustrations for Partyhat. Fully remote, flexible schedule with focus on rapid asset delivery.
🕒 March 6
Concept Artist responsible for creating high-quality visuals for AAA games. Collaborating with Art Directors and leveraging advanced design techniques in a remote setting.
🗣️🇫🇷 French Required