
51 - 200 employees
🎮 Gaming
🥽 AR/VR
📱 Media
Gaming • AR/VR • Media
Aesir Interactive GmbH is an interactive media development company based in Munich, Germany, specializing in creating immersive games and non-game products using game technology. The company develops a variety of games and VR experiences for all major platforms, including PC, VR, and consoles. Known for titles such as POLICE SIMULATOR: PATROL OFFICERS, HORSE TALES: EMERALD VALLEY RANCH, and WINDSTORM ARI’S ARRIVAL, Aesir Interactive focuses on delivering thoughtful and passionate interactive experiences. Additionally, the company produces non-game applications using similar technologies, showcasing their versatility in both gaming and non-gaming sectors.
🔥 8 minutes ago
Improve your chances of getting an interview by checking your resume score before you apply.

51 - 200 employees
🎮 Gaming
🥽 AR/VR
📱 Media
Gaming • AR/VR • Media
Aesir Interactive GmbH is an interactive media development company based in Munich, Germany, specializing in creating immersive games and non-game products using game technology. The company develops a variety of games and VR experiences for all major platforms, including PC, VR, and consoles. Known for titles such as POLICE SIMULATOR: PATROL OFFICERS, HORSE TALES: EMERALD VALLEY RANCH, and WINDSTORM ARI’S ARRIVAL, Aesir Interactive focuses on delivering thoughtful and passionate interactive experiences. Additionally, the company produces non-game applications using similar technologies, showcasing their versatility in both gaming and non-gaming sectors.
• Integrate and optimize animations in Unreal Engine 5 using Blueprints or C++. • Create animation graphs and rigs to ensure fluid movement. • Collaborate with design and development teams to incorporate animations into gameplay. • Support the development and implementation of character animations for humanoid and animal rigs. • Develop scripts and tools to assist the animation and art teams in their daily work. • Utilize performance profilers to optimize animations for PC and console platforms. • Collaborate with programmers to solve technical challenges and develop new animation technologies. • Act as the link between the animation and development departments. • Ensure a smooth animation pipeline and efficient, high-quality animated content implementation.
• Solid knowledge of game engines, preferably Unreal Engine 5, and their animation systems. • Strong experience using animation software such as Maya, 3ds Max, or Blender. • Proficiency in creating animation graphs and animation states. • Knowledge of scripting languages such as Python or C++. • Basic understanding of rigging and skinning techniques. • Experience optimizing animations and working with profilers. • Strong artistic understanding of movement, posing, and timing. • Good communication skills and ability to explain technical details clearly. • Self-motivated, self-directed, and reliable. • Ability to collaborate closely with different departments. • Flexibility and ability to adapt quickly to new challenges and technologies. • Openness to feedback and ability to incorporate criticism and suggestions. • Passion for games and technical challenges of game development. • Confident communication in English, the company and project language. • Additional experience in console projects, Houdini, MotionBuilder, procedural animation tools, audio/visual effects, motion capture, post-processing, visual effects, animation/technical art/programming, team or project leadership, or Motion Matching Solutions is advantageous. • Motivation to learn German for non-German speakers.
• An inspiring and creative work environment • A 38-hour workweek to ensure a healthy work-life balance. • Relocation support to ensure a smooth start in Munich. • Flexibility through remote work options tailored to project requirements. • Free drinks (soft drinks, coffee, tea) and weekly fresh organic fruits. • Monthly top-up of a company card worth €50, usable for various purchases*. • Table tennis and foosball tables for relaxation after demanding tasks. • Exciting company events that foster knowledge exchange and provide space for fun and recreation. • Coverage of public transportation costs and meal subsidies*. • *After successful completion of the probation period.
Apply Now🕒 July 15
Senior VFX Artist at DECK 13 Interactive creating stunning visual effects for games using Unreal Engine 5. Collaborate with various departments to develop processes and overcome challenges.