
51 - 200 employees
Founded 2016
🎮 Gaming
🥽 AR/VR
🌐 Web 3
Gaming • AR/VR • Web 3
Arrible is an international, award‑winning outsourcing game development studio that provides end-to-end game production, art and animation services. They build games across engines (Unity, Unreal) and platforms (mobile, PC, Telegram), and across genres including hyper-casual, MMORPG, play‑to‑earn/NFT games, educational games, VR/AR and AI-driven titles. Arrible also offers specialized services such as game prototyping, UI/UX, 2D/3D art and modeling, rigging/animation, QA and testing, DevOps and back-end optimization, and outstaffing/hiring (developers, artists, producers, QA). Their portfolio highlights both game projects and art case studies, and they position themselves as a partner for studios or companies seeking outsourced development, art outsourcing, or Web3/NFT game work.
🕒 April 1
Where this job comes from
Posted on Arrible's careers page, not through a job board
First seen by Remote Rocketship April 1
Still open on Arrible's site. Checked 3 hours ago.

51 - 200 employees
Founded 2016
🎮 Gaming
🥽 AR/VR
🌐 Web 3
Gaming • AR/VR • Web 3
Arrible is an international, award‑winning outsourcing game development studio that provides end-to-end game production, art and animation services. They build games across engines (Unity, Unreal) and platforms (mobile, PC, Telegram), and across genres including hyper-casual, MMORPG, play‑to‑earn/NFT games, educational games, VR/AR and AI-driven titles. Arrible also offers specialized services such as game prototyping, UI/UX, 2D/3D art and modeling, rigging/animation, QA and testing, DevOps and back-end optimization, and outstaffing/hiring (developers, artists, producers, QA). Their portfolio highlights both game projects and art case studies, and they position themselves as a partner for studios or companies seeking outsourced development, art outsourcing, or Web3/NFT game work.
• Develop games from scratch, including in-house game design, architecture and art • Participate in the creative process as a team member • Create various types of games for mobile hypercasuals to PC with custom physics
• 1+ years experience • Strong professional experience in animation • Experience in Maya, 3d Max or any other relevant 3D package • Skilled in Rigging and 3D Animation of Characters and Mechanisms • Skilled in Adobe Photoshop • Skilled in After Effects • Ability to work in 2D and 3D • Ability to work with Mixamo will be a plus • Upper-Intermediate English • Link to portfolio is a must.
• Competitive financial rewards • We work exclusively remotely • English lessons • Once a quarter — corporate events in Kiev or Odessa • Another bonus — we do not have time tracking and other micromanagement typical of galleys. All on trust • Every month you have +2 days off. Thus, 24 vacation days are accumulated per year • Interesting and varied projects: after all, we are an outsourcing company, and we are also a developer and publisher of our own games • Friendly team: we love each other, because thanks to the remote location, there is no chance to get each other, like in the office))))
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