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3D Modeller

Job not on LinkedIn

🕒 April 1

🇺🇦 Ukraine – Remote

⏰ Full Time

🟢 Junior

🗿 3D Artist

Where this job comes from

Posted on Arrible's careers page, not through a job board

First seen by Remote Rocketship April 1

Still open on Arrible's site. Checked 3 hours ago.

Logo of Arrible

Arrible

51 - 200 employees

Founded 2016

🎮 Gaming

🥽 AR/VR

🌐 Web 3

Gaming • AR/VR • Web 3

Arrible is an international, award‑winning outsourcing game development studio that provides end-to-end game production, art and animation services. They build games across engines (Unity, Unreal) and platforms (mobile, PC, Telegram), and across genres including hyper-casual, MMORPG, play‑to‑earn/NFT games, educational games, VR/AR and AI-driven titles. Arrible also offers specialized services such as game prototyping, UI/UX, 2D/3D art and modeling, rigging/animation, QA and testing, DevOps and back-end optimization, and outstaffing/hiring (developers, artists, producers, QA). Their portfolio highlights both game projects and art case studies, and they position themselves as a partner for studios or companies seeking outsourced development, art outsourcing, or Web3/NFT game work.

📋 Description

• Participate in the creative process of game development • Collaborate with team members remotely to create games • Work on 3D modeling and texturing for various game projects • Ensure quality and adherence to project timelines • Contribute to team meetings and project discussions

🎯 Requirements

• 1+ years experience • Strong portfolio of 3D modeling • Strong professional experience in 3D modelling • Experience in Maya, 3d Max or any other relevant 3D package • Strong skills in Modeling (Lowpoly, Hard-Surface, Subdivision Surface Modeling) • Skills in Retopology and making UVs • Ability to read the concept • Ability to model from drawings • Experience in Texturing for Game Engines (Unity/Unreal) • Upper-Intermediate English • Link to portfolio is a must.

🏖️ Benefits

• Competitive financial rewards • We work exclusively remotely • English lessons • Once a quarter — corporate events in Kiev or Odessa • Another bonus — we do not have time tracking and other micromanagement typical of galleys. All on trust • Every month you have +2 days off. Thus, 24 vacation days are accumulated per year. Spend them whenever you want • Interesting and varied projects: after all, we are an outsourcing company, and we are also a developer and publisher of our own games • Friendly team: we love

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