
51 - 200 employees
🎮 Gaming
🤝 B2B
Gaming • B2B
Burny Games is a mobile game developer and publisher established in 2022 that creates and publishes casual mobile puzzle games (Colorwood Sort, Colorwood Words, Colorwood Associations, Colorwood Blocks, Playdoku). They emphasize tactile haptics, daily challenges, and a cozy wooden aesthetic. Burny offers a full publishing stack — user acquisition, monetization, creative expertise — and positions itself as a growth-focused partner for mobile game developers, helping scale games to millions of players. They promote a workplace culture combining art and science to craft engaging experiences and accept prototypes for publishing.
🕒 July 29
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51 - 200 employees
🎮 Gaming
🤝 B2B
Gaming • B2B
Burny Games is a mobile game developer and publisher established in 2022 that creates and publishes casual mobile puzzle games (Colorwood Sort, Colorwood Words, Colorwood Associations, Colorwood Blocks, Playdoku). They emphasize tactile haptics, daily challenges, and a cozy wooden aesthetic. Burny offers a full publishing stack — user acquisition, monetization, creative expertise — and positions itself as a growth-focused partner for mobile game developers, helping scale games to millions of players. They promote a workplace culture combining art and science to craft engaging experiences and accept prototypes for publishing.
• Connecting AppLovin MAX SDK and necessary advertising adapters. • Initializing SDK and transferring necessary parameters. • Processing events [download, display, errors, click, reward]. • Participation in debugging, finding errors and interaction with QA. • Transferring analytical events.
• Unity (C#), SDK integration [AppLovin MAX, adapters]. • Experience with iOS/Android builds. • Knowledge of GDPR/CCPA, CMP integrations. • Reading SDK technical documentation. • Python | TypeScript for automation (nice to have). • Firebase, Amplitude, other analytics services (nice to have). • Working with GCP/Azure, Docker, CI/CD (nice to have).
• Transparent and straightforward communication: no politics, no hidden agendas – you’re heard and can influence decisions. • Meaningful challenges: you’ll work on tasks that require real thinking, ownership, and going beyond standard solutions. • Full toolkit provided: we cover all necessary tools and licenses so you can focus on delivering results, not fighting limitations. • 100% paid vacation and sick leave: 20 days of vacation and 22 days of sick leave fully covered. • Flexible schedule and remote work: manage your time and work from where you’re most productive. • We provide all necessary hardware: everything you need to work comfortably and efficiently.
Apply Now🕒 April 1
Middle Unity Developer developing games from scratch and supporting existing products at Arrible. Mentoring the team and designing architecture for new projects with a fully remote approach.
🇺🇦 Ukraine – Remote
💰 Funding Round on 2017-01
⏰ Full Time
🟢 Junior
🟡 Mid-level
🎮 Game Engineer
🚫👨🎓 No degree required
Android
.NET