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AI Creative Producer

Job not on LinkedIn

đŸ”„ 2 minutes ago

🌐 Turkey, Cyprus, +3 more countries – Remote

infoinfo

⏰ Full Time

🟡 Mid-level

🟠 Senior

🍿 Producer

Where this job comes from

Posted on Homa's careers page, not through a job board

First seen by Remote Rocketship 2 minutes ago

Logo of Homa

Homa

51 - 200 employees

Founded 2018

đŸ’Œ Consulting

📣 Marketing

📩 Logistics

💰 Series B on 2022-10

Consulting ‱ Marketing ‱ Logistics

Homa is a gaming technology lab that provides game creators with data-driven tools and expertise to turn creative ideas into commercial successes. It offers a comprehensive suite of services including Homa Lab, which brings data into the game creation process for optimization from idea generation to monetization. The Homa SDK is a powerful, no-code solution for game developers, enabling efficient testing and tweaking of games. Homa also facilitates market analysis, A/B testing, and creative submissions to enhance game marketability. The company has aided in the development and marketing of numerous hit mobile games, emphasizing the integration of data analytics to achieve game success. With headquarters in Paris, Homa supports a globally distributed team and is committed to cultivating creativity and innovation in the gaming industry.

📋 Description

‱ Map the creative cycle across insights, production, testing, and learnings to identify where AI saves time or improves performance ‱ Build and own end-to-end AI pipelines and automations from hypothesis through tool selection and team rollout ‱ Develop ideas, write briefs, and personally produce AI creatives including video, playables, and 3D assets ‱ Set the team's quality bar and refine AI output to be on-brand and attention-grabbing ‱ Select automation opportunities with UA, data, and creative leads and measure impact on speed, cost, and performance ‱ Test emerging AI models and tools such as Veo, Sora, Kling, and Runway, converting useful tools into team workflows ‱ Design workflows that scale across games and train the team to use them independently ‱ Report to the Head of Creatives and collaborate closely with UA, data, and creative leads

🎯 Requirements

‱ 3+ years in motion or video design, ideally on ads, with a portfolio including AI-made work ‱ Strong visual taste and ability to finish AI output by hand when needed ‱ Hands-on AI video skills ‱ Strong After Effects or similar motion tools ‱ Gaming background, ideally mobile hybrid-casual or casual games ‱ Critical and marketing thinking focused on hooks, audiences, and performance data ‱ Systems and automation expertise for scalable AI creative workflows ‱ Full autonomy in identifying problems, making decisions, shipping, and reporting ‱ Ownership, proactivity, pragmatism, sharp thinking, AI-driven working habits, ambition, and groundedness ‱ Bonus: UA or performance creative experience, ideally winning ads on networks such as AppLovin ‱ Bonus: Hands-on Blender or other 3D tools, Unity, or playable ad tools ‱ English working environment

đŸ–ïž Benefits

‱ Exceptional growth, with scope and rewards growing based on delivery rather than tenure ‱ Real ownership of outcomes ‱ Direct impact and fast decision-making ‱ Access to leading AI tools ‱ Comprehensive benefits depending on location, including health insurance, meal vouchers, public transport, gym membership, and more ‱ Access to a brand-new Paris HQ when desired ‱ International team and English-language working environment ‱ Regular team gatherings and off-site retreats ‱ Performance reviews every six months ‱ Equipment support, including everything needed to work and a home office allowance for remote work

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