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3D Artist – Skins

🕒 June 23

🇨🇾 Cyprus – Remote

⏰ Full Time

🟡 Mid-level

🟠 Senior

🗿 3D Artist

🗣️🇷🇺 Russian Required

Where this job comes from

Posted on HYPERHUG's careers page, not through a job board

First seen by Remote Rocketship June 23

Still open on HYPERHUG's site. Checked 4 hours ago.

Logo of HYPERHUG

HYPERHUG

11 - 50 employees

🎮 Gaming

📱 Media

Gaming • Media

HYPERHUG is a mobile games publisher and developer based in Limassol, Cyprus. The company focuses on creating and distributing engaging mobile games for a wide audience. Operating since 2019, HYPERHUG continues to innovate and bring new gaming experiences to mobile users worldwide.

📋 Description

• Create high-quality, realistic textures and skin variations for weapons and props, following the established visual style of Oxide. • Prepare and polish weapon and prop models for texturing, ensuring clean UVs and proper asset workflow. • Optimize textures and materials to ensure excellent performance on mobile devices. • Work closely with the art lead to maintain visual consistency across all skins and materials. • Iterate on feedback quickly and efficiently in a fast-paced production environment. • Collaborate with developers and technical artists to ensure smooth integration of assets into the game engine.

🎯 Requirements

• 3+ year of experience in 3D art. • Solid understanding of realistic texturing, including materials, roughness, dirt, and wear. • Proficiency with Substance Painter, Photoshop, and at least one 3D modeling package (Blender, Maya, or 3ds Max). • Basic knowledge of optimization techniques for mobile platforms. • Ability to follow art direction and adapt to an existing visual style. • Portfolio demonstrating prop and weapon texturing (skins, materials, or similar work). • English - B1+ level, Russian - C1 level.

🏖️ Benefits

• Competitive salary. • Remote work format. • A passionate and supportive team that values creativity and ownership. • Opportunities for professional growth. • A culture built on initiative, transparency, and collaboration.

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