
51 - 200 employees
📚 Education
🥽 AR/VR
🤖 Artificial Intelligence
Education • AR/VR • Artificial Intelligence
iSchool is the #1 MENA EdTech Kids Coding Platform that provides personalized coding online classes for children aged 6 to 18. The platform focuses on teaching trending technology education through STEAM-based hands-on workshops, covering fields such as programming, robotics, electronics, graphic design, and artificial intelligence.
🕒 March 16
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51 - 200 employees
📚 Education
🥽 AR/VR
🤖 Artificial Intelligence
Education • AR/VR • Artificial Intelligence
iSchool is the #1 MENA EdTech Kids Coding Platform that provides personalized coding online classes for children aged 6 to 18. The platform focuses on teaching trending technology education through STEAM-based hands-on workshops, covering fields such as programming, robotics, electronics, graphic design, and artificial intelligence.
• Deliver structured sessions covering digital design, animation, video editing, and 3D modeling fundamentals. • Teach students how to use digital creative tools including Photopea, Figma, Canva, Inkscape, CapCut, Blender, and Unity. • Guide students through hands-on projects such as designing logos, creating vector illustrations, producing short videos, and building simple 3D models. • Introduce design principles including shape composition, layout, and visual storytelling. • Teach students how to break complex drawings into simple geometric shapes and design creative visual assets. • Explain core 2D animation concepts including animation basics, character joints, and shape-based animation techniques. • Demonstrate how animation is used in games, cartoons, and digital media. • Teach the fundamentals of video editing including trimming clips, arranging timelines, adding text overlays, and adjusting basic audio. • Introduce students to 3D modeling concepts using Blender, including navigating the interface and creating simple low‑poly models. • Explain the differences between Eevee and Cycles render engines and guide students in exporting visual outputs. • Guide students in importing assets into Unity and organizing them for basic game development workflows. • Mentor students during exercises and projects while encouraging creativity and experimentation.
• Strong understanding of **digital design fundamentals**, including composition, layout, and visual storytelling. • Practical experience with **digital creative tools**, such as **Photopea, Figma, Canva, Inkscape, CapCut, Blender, and Unity**. • Knowledge of **vector illustration and digital design workflows**. • Understanding of **2D animation fundamentals**, including shape-based animation and character joints. • Basic knowledge of **video editing**, including timeline management, trimming clips, adding text overlays, and basic audio adjustments. • Familiarity with **3D modeling concepts in Blender**, including creating simple low-poly models. • Basic understanding of **render engines (Eevee and Cycles)** and exporting visual outputs. • Basic knowledge of **game development workflows**, including importing and organizing assets in Unity. • Ability to **explain complex creative concepts in a simple and engaging way**. • Experience in **guiding students through practical, project-based learning activities**. • Strong **communication, mentoring, and classroom engagement skills**.
• Compatible Salary. • Flexible Hours. • Certificate of Experience • Team Collaboration & Mentorship
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