Game Technical Artist

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🔥 0 minutes ago

🇪🇸 Spain – Remote

⏰ Full Time

🟡 Mid-level

🟠 Senior

🗿 3D Artist

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Logo of Lingokids

Lingokids

51 - 200 employees

📚 Education

👥 B2C

☁️ SaaS

Education • B2C • SaaS

Lingokids is a company dedicated to providing educational opportunities through its playlearning™ app, which is used by over 50 million families worldwide. Based in Madrid, Spain, Lingokids aims to help parents and caretakers raise amazing kids by breaking down educational barriers and creating equal opportunities for children globally. The company offers flexibility with remote work options and a range of employee benefits, including health coverage, language lessons, and professional growth opportunities. Lingokids is committed to fostering a culture of feedback and teamwork, with a focus on remote and hybrid work environments.

📋 Description

• Own the tooling and standards behind the journey from finished 2D art and animation to working assets in Unity • Evaluate the art and animation pipeline and technical stack, identify unsupported visual or creative requirements, and propose practical solutions • Build and maintain scripts, exporters, importers, and validation checks • Define conventions for asset structure, naming, export settings, versioning, and implementation readiness • Define efficient Unity asset integration, including prefabs, reusable configurations, and animation integration • Validate assets on devices and diagnose visual defects, integration issues, and mobile performance problems • Identify pipeline bottlenecks, trace recurring issues to root causes, and resolve them across Art, Animation, Design, and Engineering • Structure assets, rigs, animations, and setups for reuse across games, levels, and IP reskins • Evaluate new tools and pipeline changes, including a potential move from Adobe Animate to Spine • Identify, pilot, and document AI-assisted production workflows with quality and licensed-IP guardrails • Write documentation, train colleagues, and make tools accessible to users with different technical confidence levels • Collaborate directly with discipline leads and Engineering to reduce manual work and catch integration errors early

🎯 Requirements

• Hands-on experience integrating 2D art and animation into Unity for shipped or production-ready games • Experience with node-based shader editors such as Amplify Shader Editor or Shader Graph • Experience creating custom shaders and effects • Solid understanding of Unity’s different render pipelines, their capabilities, limitations, and use cases • Solid grasp of 2D asset and animation pipelines, including layered art, PSD or Animate files, sprite or skeletal animation, and atlas packing • Scripting ability to automate production problems • C# experience for Unity editor tooling; Python or similar for external automation is welcome • Practical troubleshooting skills, including reproducing issues, isolating causes, and fixing root causes • Understanding of mobile performance constraints, including app size, downloads, memory, draw calls, texture sizes, and animation cost • Practical experience using AI tools, such as coding assistants, for production tools • Ability to work with artists, animators, designers, and engineers and explain technical decisions to non-technical colleagues • Comfort writing documentation and teaching others • English fluency is essential; certifications are not necessary • Nice to have: Adobe Illustrator and Adobe Animate workflows • Nice to have: asset localization experience • Nice to have: version control workflows for art assets • Nice to have: small AI-assisted tools or automations • Nice to have: games for children, licensed IP, or brand-approval constraints • Nice to have: templated or reskinnable game systems • Nice to have: Spine or another skeletal 2D animation tool

🏖️ Benefits

• Career development budget of up to €2,000 per year for books and training • Remote work from home or Lingokids offices in Madrid, within a 2-hour difference from Spain (GMT+1) • Stock options • €400 home office setup allowance • €35/month remote work expenses allowance • €60/month meal allowance on Cobee card • Flexible compensation for meal, transport, and childcare expenses through Cobee • Private health coverage at exclusive rates through Adeslas • Free Spanish and English language classes • EU visa sponsorship, including process and costs • Company events and team off-sites in Spain

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