Senior Game Environment Artist

🕒 February 6

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Logo of Nex

Nex

51 - 200 employees

Founded 2017

🎮 Gaming

🥽 AR/VR

🛍️ eCommerce

💰 Series B on 2021-04

Gaming • AR/VR • eCommerce

Nex is a company that creates immersive motion games and experiences focused on physical play. They believe that physical activity is crucial for fun and social interaction, which is why they develop innovative games that transform everyday environments into engaging play spaces. With advanced motion technology, Nex enables sensor-free motion tracking on various devices, allowing users to enjoy games that make movement enjoyable and accessible.

📋 Description

• Create high-quality 3D environments from concept through final in-engine implementation, including architecture, props, and set dressing • Build, optimize, and maintain assets for real-time performance while preserving strong visual quality • Assemble, light, and implement environments in Unity • Collaborate with the art director, concept artist, and tech artist to define and maintain the visual direction • Work closely with programmers to ensure environments meet technical and performance requirements • Contribute to world-building through strong composition, lighting, materials, and mood • Maintain clean, well-organized assets and follow established pipelines and performance guidelines • Provide constructive feedback and act as a knowledge base and mentor for other artists • Help maintain production pipelines while meeting schedules and deadlines • Contribute to defining and improving environment art pipelines and best practices • Set and uphold visual benchmarks and quality bars

🎯 Requirements

• 3+ years of professional experience as an Environment Artist in games, with at least one shipped title • A strong portfolio demonstrating environment art skills, including modeling, texturing, composition, and in-engine implementation • Proficiency with major 3D content creation tools such as 3ds Max, Maya, or Blender, along with experience using ZBrush and the Adobe texturing suite • Strong understanding of environment art fundamentals, including scale, proportion, composition, lighting, color theory, and environmental storytelling • Solid knowledge of environment art workflows, including modular asset creation, optimization, and real-time constraints • Working knowledge of physically based rendering (PBR) workflows • Proven ability to create high-quality 3D assets, including hero props, with strong attention to detail • Ability to balance visual quality with technical constraints and performance requirements • Experience working with modern game engines, particularly Unity (Unreal experience considered transferable) • Strong communication skills, with professional proficiency in spoken and written English • Experience collaborating effectively across disciplines in a team environment • Comfort working remotely, independently, and across multiple time zones • A genuine passion for games and interactive experiences.

🏖️ Benefits

• Competitive compensation package. • Flexible working hours and vacation policy. • Product-driven culture that treasures talents and individual growth. • Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field

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