
11 - 50 employees
Founded 2021
🎮 Gaming
👥 B2C
Gaming • B2C
Prism Studio is a game development studio focused on creating immersive, player-first gaming experiences across genres, from fast-paced shooters to narrative-driven titles. The studio develops and publishes original games—such as its upcoming title Heptic Arena—targeting PC platforms (Steam Early Access and Epic Games Store) and emphasizes bold ideas, cutting-edge design, and collaborative art and engineering. Prism Studio operates remotely and hires for a range of development, art, and production roles, positioning itself as a consumer-facing entertainment game developer.
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11 - 50 employees
Founded 2021
🎮 Gaming
👥 B2C
Gaming • B2C
Prism Studio is a game development studio focused on creating immersive, player-first gaming experiences across genres, from fast-paced shooters to narrative-driven titles. The studio develops and publishes original games—such as its upcoming title Heptic Arena—targeting PC platforms (Steam Early Access and Epic Games Store) and emphasizes bold ideas, cutting-edge design, and collaborative art and engineering. Prism Studio operates remotely and hires for a range of development, art, and production roles, positioning itself as a consumer-facing entertainment game developer.
• Own the art direction of Heptic Arena across environment art, character/species art, animation, modelling, rigging, texturing, shader development, concept art, 2D, and UI/UX • Maintain a consistent visual language across playable species, roster additions, skins, and cosmetics • Collaborate with the Creative Director, Game Designers, Technical Leaders, and PO to integrate gameplay, design, and art • Build and maintain 3D art pipelines in Unreal Engine • Solve technical challenges with cross-functional teams • Optimize workflows for live-service content, new arenas, seasonal content, and post-launch releases • Track progress, monitor milestones, and provide regular feedback using Jira and Confluence • Initiate, plan, execute, and control art content development • Set artistic vision and direct the art team • Stay involved in production from early concepts through live content updates after release
• Bachelor's degree in Art, Design, or a closely related discipline • Minimum seven years of professional experience within the gaming industry • Experience across the full lifecycle of game development, from pre-production through live operations • Hands-on experience delivering stylized games using hand-painted textures • Experience maintaining a distinctive and cohesive visual identity across characters and environments • At least one AA or AAA title shipped under the candidate's direction or direct contribution • Knowledge and ability to take large-scale production through release • Strong portfolio spanning traditional art, 3D art, animation, UI, and concept art • Excellent managerial and communication skills • Experience leading and managing 2D, 3D, and animation disciplines within an agile production framework • Experience using Jira and Confluence to monitor milestones and provide feedback • Demonstrated experience resolving technical challenges with cross-functional teams • Ability to optimize production workflows and improve efficiency and creative output • Proficiency in Maya and Substance Painter • Hands-on production experience, ideally within a distributed or globally remote team • Experience in Jira Advanced Roadmaps or Jira Plans is a plus
• Remote work in Europe • Self-managing work environment • Open, friendly collaboration as a global team • Opportunity to work on a PvPvE multiplayer game heading to Steam Early Access and Epic Games Store • Full-time contractor engagement
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