
1 - 10 employees
Founded 2019
đź Consulting
đď¸ eCommerce
đŞ Marketplace
Consulting ⢠eCommerce ⢠Marketplace
Side is
đĽ 0 minutes ago
đ Portugal, United States, +2 more countries â Remote
âł Contract/Temporary
đ Senior
âď¸ Designer
đť Ghost score 13%
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1 - 10 employees
Founded 2019
đź Consulting
đď¸ eCommerce
đŞ Marketplace
Consulting ⢠eCommerce ⢠Marketplace
Side is
⢠Build and balance bosses and enemies in Unreal Engine ⢠Own at least two combat characters or equivalent systems ⢠Design attacks end to end, including animation hookup, hitbox timing, cancel windows, hit reactions, i-frames, and telegraphs ⢠Increase combat variety and improve the overall combat experience through hands-on iteration and balancing ⢠Apply animation principles around weight, timing, anticipation, and readability ⢠Author or modify animations and integrate them into gameplay ⢠Diagnose combat and animation issues using frame data, startup/active/recovery, hitstop, input buffering, and cancel windows ⢠Implement combat using Unreal Blueprints, Behavior Trees, Animation Blueprints, state machines, blend spaces, montages, and animation notifies ⢠Use Niagara to prototype combat effects and visual feedback ⢠Collaborate with engineering, animation, VFX, and design teams to troubleshoot and iterate on gameplay
⢠5+ years of experience designing and implementing combat for video games, including ownership of 2+ combat characters or equivalent systems ⢠Strong understanding of animation principles and combat feel ⢠Hands-on Unreal Engine experience with Blueprints, Behavior Trees, Animation Blueprints, and related animation systems ⢠Experience with third-person combat, fighting games, shooters, or other combat-focused titles ⢠Ability to author or modify animation using Maya, MotionBuilder, Blender, or similar tools ⢠Working knowledge of combat frame data, hitstop, input buffering, cancel windows, hit reactions, and i-frames ⢠Basic C++ knowledge and comfort using AI-assisted coding tools to support gameplay implementation ⢠Ability to work independently, take ownership of craft, and drive problems to solutions ⢠Candidates must be available to overlap with the CEST team's working hours
⢠Competitive Salary ⢠Dynamic, multicultural and fun environment ⢠You will be working for the world's leading provider of game services ⢠Regular progression opportunities ⢠Remote freelance contract
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