Senior Technical Combat Designer

🔥 0 minutes ago

🌐 Portugal, United States, +2 more countries – Remote

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⏳ Contract/Temporary

🟠 Senior

✍️ Designer

👻 Ghost score 13%

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📋 Description

• Build and balance bosses and enemies in Unreal Engine • Own at least two combat characters or equivalent systems • Design attacks end to end, including animation hookup, hitbox timing, cancel windows, hit reactions, i-frames, and telegraphs • Increase combat variety and improve the overall combat experience through hands-on iteration and balancing • Apply animation principles around weight, timing, anticipation, and readability • Author or modify animations and integrate them into gameplay • Diagnose combat and animation issues using frame data, startup/active/recovery, hitstop, input buffering, and cancel windows • Implement combat using Unreal Blueprints, Behavior Trees, Animation Blueprints, state machines, blend spaces, montages, and animation notifies • Use Niagara to prototype combat effects and visual feedback • Collaborate with engineering, animation, VFX, and design teams to troubleshoot and iterate on gameplay

🎯 Requirements

• 5+ years of experience designing and implementing combat for video games, including ownership of 2+ combat characters or equivalent systems • Strong understanding of animation principles and combat feel • Hands-on Unreal Engine experience with Blueprints, Behavior Trees, Animation Blueprints, and related animation systems • Experience with third-person combat, fighting games, shooters, or other combat-focused titles • Ability to author or modify animation using Maya, MotionBuilder, Blender, or similar tools • Working knowledge of combat frame data, hitstop, input buffering, cancel windows, hit reactions, and i-frames • Basic C++ knowledge and comfort using AI-assisted coding tools to support gameplay implementation • Ability to work independently, take ownership of craft, and drive problems to solutions • Candidates must be available to overlap with the CEST team's working hours

🏖️ Benefits

• Competitive Salary • Dynamic, multicultural and fun environment • You will be working for the world's leading provider of game services • Regular progression opportunities • Remote freelance contract

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