
1001 - 5000 employees
Founded 2004
🎮 Gaming
📱 Media
Gaming • Media
Virtuos is a leading global content creator for video games and movies, headquartered in Singapore with 22 offices across Asia, Europe, and North America. Established in 2004, the company has built a strong reputation for providing high-quality game development and art production services to major developers and publishers. Virtuos is recognized for its work on blockbuster AAA titles and is a trusted partner in the gaming industry, helping to bring innovative and memorable gaming experiences to life.
🔥 15 hours ago
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1001 - 5000 employees
Founded 2004
🎮 Gaming
📱 Media
Gaming • Media
Virtuos is a leading global content creator for video games and movies, headquartered in Singapore with 22 offices across Asia, Europe, and North America. Established in 2004, the company has built a strong reputation for providing high-quality game development and art production services to major developers and publishers. Virtuos is recognized for its work on blockbuster AAA titles and is a trusted partner in the gaming industry, helping to bring innovative and memorable gaming experiences to life.
• Create high-quality real-time VFX in different art styles for combat, environments, destruction, weather, and UI • Integrate, test, profile, and optimize effects for the target engine and platform • Solve creative and technical issues while collaborating with art, design, animation, and engineering teams
• 3+ years of industry experience and a portfolio demonstrating real-time VFX in a released game or game engine • Hands-on experience with Niagara, Unity VFX Graph, or comparable particle systems • Ability to create effects independently from reference and concept through in-engine integration and polish • Strong knowledge of real-time rendering, materials and shaders, lighting, PBR, flipbooks, masks, UV distortion, decals, and vertex animation • Proficiency in creating VFX textures, meshes, and simple animations using 3D and texturing software • Strong artistic fundamentals, including composition, form, silhouette, color, light, timing, anticipation, impact, readability, and visual hierarchy • Ability to adapt effects to gameplay, camera distance, environment, lighting, and a broad range of art styles • Practical optimization and profiling knowledge, including overdraw, shader complexity, particle count, draw calls, memory, LODs, and scalability • Understanding of production pipelines, version control, naming conventions, asset structure, and task tracking • English level B1+ • Working knowledge of dynamics and simulation tools such as Houdini is a plus • Scripting experience for pipeline or workflow automation is a plus • Strong animation principles and an interest in both technical and artistic problem-solving are a plus • CV with a link to a portfolio
• Access to training, workshops, and other learning programs • Clear and transparent employee growth assessment system with regular feedback • Access to an international network of studios and global projects • Modern office located in the heart of Kyiv, on Podil • Medical insurance • Support during blackouts to ensure uninterrupted work in the office and remotely for employees outside the Kyiv region • Possibility of remote work and flexible schedule on corporate equipment • Transparent system for employment types and interaction with employees as a Diia.City resident • Opportunities to engage in corporate social responsibility (CSR) projects
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⏰ Full Time
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