
11 - 50 employees
Founded 2016
🎮 Gaming
Gaming
VOID Interactive is an independent game development studio best known for Ready or Not, an intense, tactical first-person shooter that simulates modern-day SWAT police operations and high-risk engagements. The company operates a merch store, maintains active community and modding support, publishes news and patch notes (including Steam Deck and console work), runs a creator program, and partners on soundtrack and merch releases. VOID focuses on delivering immersive, community-driven gaming experiences and ongoing live-service updates for its title.
🔥 0 minutes ago
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Posted on VOID Interactive's careers page, not through a job board
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11 - 50 employees
Founded 2016
🎮 Gaming
Gaming
VOID Interactive is an independent game development studio best known for Ready or Not, an intense, tactical first-person shooter that simulates modern-day SWAT police operations and high-risk engagements. The company operates a merch store, maintains active community and modding support, publishes news and patch notes (including Steam Deck and console work), runs a creator program, and partners on soundtrack and merch releases. VOID focuses on delivering immersive, community-driven gaming experiences and ongoing live-service updates for its title.
• Manage and collaborate with a strong team of engineers, providing technical guidance and constructive feedback across game development disciplines • Develop flexible, scalable, network-friendly gameplay systems • Identify and reduce technical risk in execution, schedule, and other areas of focus • Set and promote standards, design principles, software architecture, processes, and work patterns across the team • Work closely with production and leadership teams to estimate, plan, and deliver milestones on time • Communicate technical solutions clearly to technical and non-technical stakeholders • Build robust and scalable gameplay features and tools in Unreal Engine 5 • Guide the team through building major systems for projects • Help define the technical roadmap and strategy in line with product vision, costs, and long-term technology goals
• 8+ years of professional game development experience • 4+ years managing engineering teams • Strong C++ and math skills • Understanding of multiplayer games, replication, and client-server or other authority architectures • Experience shipping at least one AAA console title • Recent professional experience working with Unreal Engine • Strong understanding of software engineering principles, performance considerations, and code quality practices • Excellent communication and collaboration skills • Experience extending or modifying Unreal Engine 5 (bonus) • Shipped multi-platform titles (bonus) • Familiarity with all stages of game development, from concept to post-launch operations (bonus)
• Fully remote, remote-first work environment • Full-time employee position for Irish residents or citizens • Contractor arrangement for applicants outside Ireland
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