Rendering Engineer

Job not on LinkedIn

🔥 0 minutes ago

🇨🇿 Czechia – Remote

⏰ Full Time

🔴 Lead

👷🏻‍♀️ Engineer

Where this job comes from

Posted on ZAM's careers page, not through a job board

First seen by Remote Rocketship 0 minutes ago

Logo of ZAM

ZAM

11 - 50 employees

📣 Marketing

🎮 Gaming

🤝 B2B

Marketing • Gaming • B2B

ZAM is a multi-faceted company comprised of a full-service creative agency that specializes in building engaged gaming communities and providing comprehensive publishing solutions. The company's approach is centered around three core pillars: marketing, creative services, and user research.

📋 Description

• Manage development of the Wowhead Studio application for datamined assets of creatures, characters, and other in-game objects • Extract game data and assets required to build tools supporting products and services • Maintain Wowhead’s WebGL model tools and TypeScript-based standard viewer • Use a C++ WebAssembly-based viewer for World of Warcraft Player Housing pages • Use a JavaScript-based Three.js model viewer • Maintain technical documentation on game data, data formats, change history, data-mining tools, and processes • Communicate task progress, blockers, and role-related issues promptly and professionally

🎯 Requirements

• Previous hands-on experience doing data mining work on World of Warcraft and/or Diablo IV • Comprehensive understanding of programming languages such as C++, Python, C#, TypeScript and JavaScript • Understanding of debugging, reverse engineering, and custom-made tools • Ability to read and comprehend x86/x64 assembly language, such as via IDA • Strong written and verbal communication skills in English • Ability to collaborate remotely and coordinate with stakeholders across different time zones • Professionalism, reliability, analytical and problem-solving skills • Experience with Blizzard games is advantageous

🏖️ Benefits

• Full-time remote work • Independent contractor arrangement

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