
11 - 50 employees
Founded 2003
🎮 Gaming
Gaming
FuturLab is a boutique, award-winning game studio based in Brighton, UK. Since 2003, they have developed and published remarkable games on PC and console, including well-known titles like Velocity 2X, Tiny Trax, Mini-Mech Mayhem, and Peaky Blinders: Mastermind. The studio is currently working on PowerWash Simulator and is dedicated to creating engaging game experiences that resonate with players on multiple levels, emphasizing accessibility and depth. FuturLab values a positive working environment, believing that healthy teams produce the best games.
🔥 1 minute ago
🇬🇧 United Kingdom – Remote
💵 £39k - £47k / year
⏳ Contract/Temporary
🟠 Senior
✍️ Designer
🇬🇧 UK Skilled Worker Visa Sponsor
👻 Ghost score 0%
Where this job comes from
Posted on FuturLab's careers page, not through a job board
First seen by Remote Rocketship 1 minute ago

11 - 50 employees
Founded 2003
🎮 Gaming
Gaming
FuturLab is a boutique, award-winning game studio based in Brighton, UK. Since 2003, they have developed and published remarkable games on PC and console, including well-known titles like Velocity 2X, Tiny Trax, Mini-Mech Mayhem, and Peaky Blinders: Mastermind. The studio is currently working on PowerWash Simulator and is dedicated to creating engaging game experiences that resonate with players on multiple levels, emphasizing accessibility and depth. FuturLab values a positive working environment, believing that healthy teams produce the best games.
• Oversee the design of multiple game projects primarily designed and created by external partners, working closely with the Design Director. • Own and maintain the design vision and quality of a portfolio of externally developed game projects. • Collaborate with internal stakeholders to align projects with product, franchise, and company goals. • Define design goals, pillars, principles, and requirements for each project. • Identify and document success criteria for each project. • Foresee design or feature risks before implementation and provide clear reports for internal stakeholder review. • Provide clear verbal and written feedback throughout project development. • Assess and provide the appropriate level of hands-on involvement for each project and development stage. • Empower external teams to take ownership of design and adapt design input as projects require. • Review and provide feedback on design documentation, specifications, and feature designs at implementation level. • Work with external designers to solve design problems and optimize gameplay. • Identify design risks or gaps and work with external partners to resolve them, escalating to the Design Director when necessary. • Regularly play and assess projects and use internal playtest feedback to inform design decisions and improvements. • Ensure external partners understand and meet high-level creative goals. • Assist with design work on internal projects when necessary.
• A passion for playing and creating games. • Employed as a Game Designer on at least one commercial game from conception to completion. • Excellent understanding and working knowledge of the Unity game engine. • Demonstrable level design experience. • Demonstrable experience in providing detailed verbal and written feedback for other designers’ work. • Excellent interpersonal skills and a proven ability to liaise effectively with all game development disciplines. • Deep understanding of game design and mechanics. • Candidates must have a valid UK work visa; candidates without one cannot be considered.
• Competitive salary (dependent on experience) • Performance related bonus. • Monday to Friday 9am - 5pm (No weekends, No overtime, No Crunch!) • 27 days of paid annual leave, including 21 standard days, 3 days over the Christmas closure, 2 discretionary 'Duvet Days,' 1 day to celebrate your birthday, plus all 8 UK bank holidays and an extra day off for our very own FuturLab bank holiday! (Pro-rated for FTC) • Opportunities to attend and speak at gaming events/conferences. • Free MS Game Pass or PS+ subscription • Free game codes, game swag and merchandise. • Bike2work scheme. • Enhanced Maternity - 9 months full pay (statutory benefit topped up by FL) • Paternity leave - 8 weeks full pay • Enhanced Sick Pay. • Enhanced Pension. • Remote therapy service through Spill -8 x 50-minute virtual sessions over 6 months whenever you need them. Unlimited ‘ask a therapist’ text questions. • Eye tests & standard glasses for display work. • Amazing offices with a great culture.
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