System Designer – 3 Month Contract

🔥 6 hours ago

🇬🇧 United Kingdom – Remote

⏳ Contract/Temporary

🟡 Mid-level

🟠 Senior

✍️ Designer

Where this job comes from

Posted on Panic Stations's careers page, not through a job board

First seen by Remote Rocketship 6 hours ago

Still open on Panic Stations's site. Checked 2 hours ago.

Logo of Panic Stations

Panic Stations

11 - 50 employees

🎮 Gaming

👥 B2C

Gaming • B2C

Panic Stations is a game studio that builds cooperative multiplayer (co-op) games focused on chaotic, social play that brings friends together through laughter and shared moments. Their debut projects include Crack Surgeons (a 1–4 player chaotic co-op surgery game), Very Safe Dino Park (a 1–4 player chaotic dinosaur park simulator), and Frog Sqwad (a co-op extraction puzzle-platformer for up to 8 players). The studio publishes news, a press kit, and job openings and presents itself as an active indie developer (copyright noted 2026).

📋 Description

• Own the design and balancing of game and progression systems • Work closely with programmers to review and iterate on systems • Use Unity to playtest and adjust game balance • Balance the game’s economy to support steady progression and meaningful resource investment decisions • Ensure systems and economy are balanced for player groups of different sizes • Participate in broader design discussions around the game • Champion systems while prioritizing player experience over perfect balance

🎯 Requirements

• 5+ years game design experience • Experience designing and balancing economies and game systems • Comfortable working in a small, fast-moving team • Proficient with Unity • Confident using source control • Passion for indie games, job simulators and ‘friendslop’ titles • Must be based within the UK

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