Level Designer – 6 Month FTC/Freelance Contract

🔥 7 minutes ago

🇬🇧 United Kingdom – Remote

⏳ Contract/Temporary

🟡 Mid-level

🟠 Senior

✍️ Designer

Where this job comes from

Posted on Keywords Studios's careers page ↗Keywords Studios's careers page, not through a job board

First seen by Remote Rocketship 7 minutes ago

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Logo of Keywords Studios

Keywords Studios

10,000+ employees

Founded 1998

💼 Consulting

📣 Marketing

📦 Logistics

Consulting • Marketing • Logistics

Keywords Studios is the #1 global games services provider, offering an end-to-end platform supercharged by technology. They deliver technical and creative solutions to the global video games industry, with services including game development, art services, audio development, QA testing, localization, marketing services, and player engagement. Keywords Studios also works on accessibility services, content globalization, and advanced AI & technology solutions. Founded on decades of experience, they are committed to responsible business practices and provide industry-wide insights for unparalleled experiences to audiences around the world.

📋 Description

• Strive to achieve the level design goals for the game • Create clear and concise level design documentation • Pitch level ideas and improvements clearly and digestibly • Plan and implement metric-conforming level blockouts in-engine • Collaborate with other disciplines to integrate features, assets, and visual language into levels • Maintain and balance level flow and readability • Solve problems with other departments • Communicate to align, playtest, iterate, and improve levels • Reflect on and act on feedback

🎯 Requirements

• 3+ years of professional experience as a designer working on levels • Worked on at least one AAA FPS title • Expertise in level design concepts and level layouts • Experience of combat and encounter design • Strong proficiency in design tools used in UE5 or equivalent proprietary game engine • Experience in the level blockout phase, understanding feature requirements, and building spaces that support mechanics • Knowledge of Miro, Jira and Confluence • Excellent bug diagnosis and debugging skills • Confident 3D level blockout and prototyping skills • Strong collaborative and interpersonal skills • Excellent verbal and written communication skills • Comfortable with asking for and providing feedback • Able to manage time and workload effectively • Self-motivated and takes initiative • Applicants need to be within 2 hours of the GMT time zone • Desirable: Experience of melee and ranged combat • Desirable: Experience with cinematic set-pieces

🏖️ Benefits

• Equal opportunity workplace • Remote working pattern • Award-winning working environment

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