
- employees
🎮 Gaming
👥 B2C
Gaming • B2C
Spiderware Consultoria Em Informatica Ltda is an indie game studio that develops next-generation live-service massively multiplayer online role-playing games (MMORPGs). The company operates fully remotely and emphasizes a fast, startup-like workflow: small teams, rapid iteration, in-engine instant edits, and player-driven development. Spiderware focuses on novel indie game design and building shared narrative universes that bring players together, and it is actively hiring for all roles.
🕒 July 27
🇬🇧 United Kingdom – Remote
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
🔙 Backend Engineer
👻 Ghost score 23%
Cloud
Distributed Systems
Google Cloud Platform
Grafana
Kafka
Kubernetes
MongoDB
Postgres
Prometheus
Redis
Terraform
Improve your chances of getting an interview by checking your resume score before you apply.

- employees
🎮 Gaming
👥 B2C
Gaming • B2C
Spiderware Consultoria Em Informatica Ltda is an indie game studio that develops next-generation live-service massively multiplayer online role-playing games (MMORPGs). The company operates fully remotely and emphasizes a fast, startup-like workflow: small teams, rapid iteration, in-engine instant edits, and player-driven development. Spiderware focuses on novel indie game design and building shared narrative universes that bring players together, and it is actively hiring for all roles.
• Build, optimise, and scale backend services powering real-time multiplayer gameplay • Work with GKE, Helm, and Kubernetes to manage deployments and autoscaling for stateful game servers • Improve observability: monitoring dashboards, alerting (Prometheus/Grafana or GCP Cloud Monitoring), and incident response • Scale distributed databases (MongoDB, PostgreSQL) under high concurrent load • Optimise Kafka event streaming for player actions, game state, and inter-service communication • Identify and resolve bottlenecks before they become player-facing problems • Improve resilience and prevent cascading failures across services • Collaborate on architectural decisions with a small, senior engineering team
• Hands-on experience with Kubernetes (ideally GKE) in production • Real experience scaling distributed systems under load. • Worked with at least some of: MongoDB, PostgreSQL, Kafka, Redis, pub/sub systems • Comfortable with monitoring stacks (Prometheus, Grafana, Alertmanager, or equivalent) • Infrastructure-as-code experience (Terraform, Helm) • Self-directed. • Github/linkedin portfolio • Experience with game backends or real-time multiplayer systems • Passion for MMO gaming experiences and understanding of MMO products in the market. • Worked with stateful server architectures (dedicated game servers) • Experience with custom game server orchestration on Kubernetes • Familiarity with Istio service mesh • Previous work at a game studio, especially on live service/MMO titles • A passion for the unique problems presented when operating a large scale MMO like this.
• 100% remote, must overlap significantly with UK (GMT/BST) hours. • Contract role, 4-8 weeks initially with extension likely post-launch • Full-time preferred, flexible for exceptional candidates • Competitive salary / monthly rate. • Become a valued member of our close-knit, passionate indie team of 25. • Play a key role in creating a groundbreaking virtual world that will captivate and welcome millions of players.
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