
1001 - 5000 employees
🎮 Gaming
👥 B2C
Gaming • B2C
2K is a video game development and publishing company founded in 2005. It specializes in creating interactive entertainment for various platforms, including video game consoles, personal computers, and mobile devices. 2K is known for its portfolio of AAA titles and popular franchises, such as NBA®️ 2K, BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️, and XCOM®️, along with WWE®️ 2K and PGA TOUR®️ 2K. The company operates multiple development studios, including Visual Concepts, Firaxis Games, and Hangar 13, and is a subsidiary of Take-Two Interactive Software, Inc.
🔥 18 minutes ago
🏄 California, New Jersey, +2 more states – Remote
💵 $120k - $154.3k / year
⏰ Full Time
🟡 Mid-level
🟠 Senior
👷🏻♀️ Engineer
🦅 H1B Visa Sponsor
👻 Ghost score 0%
Where this job comes from
Posted on 2K's careers page, not through a job board
First seen by Remote Rocketship 18 minutes ago

1001 - 5000 employees
🎮 Gaming
👥 B2C
Gaming • B2C
2K is a video game development and publishing company founded in 2005. It specializes in creating interactive entertainment for various platforms, including video game consoles, personal computers, and mobile devices. 2K is known for its portfolio of AAA titles and popular franchises, such as NBA®️ 2K, BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️, and XCOM®️, along with WWE®️ 2K and PGA TOUR®️ 2K. The company operates multiple development studios, including Visual Concepts, Firaxis Games, and Hangar 13, and is a subsidiary of Take-Two Interactive Software, Inc.
• Design, develop, and maintain high-performance C/C++ code and HLSL shaders • Explore and implement new rendering technologies to elevate visual quality • Optimize GPU performance for smooth, high-fidelity gameplay • Collaborate with art and design teams to define and enhance the NBA 2K series’ look and feel • Improve VFX, lighting, and post-processing graphics features • Participate in system-wide upgrades to keep rendering technology current • Report to the Lead Graphics Engineer
• 3+ years of experience in game or graphics development • Bachelor's degree in Computer Science or equivalent professional experience • Advanced proficiency in HLSL or a comparable shading language • Strong grasp of 3D math concepts and applications • Deep understanding of optimization techniques and trade-offs • Ability to write efficient, portable, reliable, and readable code • Fluent in English, both written and verbal • Passion for video games • Experience shipping a AAA title (nice to have) • Expertise in physically-based rendering, real-time global illumination, post-processing effects, or simulating natural phenomena (nice to have) • Familiarity with applying machine learning techniques to graphics-related challenges (nice to have)
• Bonus and/or equity awards may be included in total compensation • Medical, financial, and/or other benefits • Fully remote work arrangement
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