
51 - 200 employees
Founded 2010
🤝 B2B
👥 HR Tech
☁️ SaaS
💰 Debt Financing on 2022-07
B2B • HR Tech • SaaS
Airship Interactive is a company that focuses on providing a seamless online experience through the use of necessary cookies and analytics tools. Founded in 2010, they emphasize user consent and transparency in data collection practices on their website while also engaging in recruitment activities and job placements, offering various roles in a hybrid or fully remote setup. With a team of 80 employees, Airship Interactive aims to effectively connect job seekers with career opportunities in the tech industry.
🔥 4 minutes ago
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51 - 200 employees
Founded 2010
🤝 B2B
👥 HR Tech
☁️ SaaS
💰 Debt Financing on 2022-07
B2B • HR Tech • SaaS
Airship Interactive is a company that focuses on providing a seamless online experience through the use of necessary cookies and analytics tools. Founded in 2010, they emphasize user consent and transparency in data collection practices on their website while also engaging in recruitment activities and job placements, offering various roles in a hybrid or fully remote setup. With a team of 80 employees, Airship Interactive aims to effectively connect job seekers with career opportunities in the tech industry.
• Create character concepts, from early exploration through to production-ready turnarounds, costume breakdowns and callouts • Develop designs that read clearly in third-person co-op play, including silhouette, faction and class distinction • Partner with the art director to shape and maintain the character visual language • Work closely with modelling, animation and narrative teams to ensure designs translate well in Unreal Engine • Give feedback and direction to other concept artists and external partners
• Shipped credits on at least one successful Action, Adventure or RPG title on console • Experience on co-op or multiplayer games, including designing for character readability and customisation • 8+ years in concept art, with a strong focus on characters • An outstanding portfolio showing anatomy, costume, creature and character design • Working knowledge of Unreal Engine 4 or 5 and how character assets are built and implemented • Comfortable working remotely and independently inside a larger studio team • Nice to have: 3D sketching or kitbashing skills in ZBrush, Blender or similar • Nice to have: Experience designing character customisation or gear systems • Nice to have: Experience leading or mentoring artists
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