
11 - 50 employees
The Full Sail User Experience Lab (UX Lab) is a part of the Full Sail Game Design Masters (GDMS) program. The UX Lab works on a broad range of projects for organizations and companies involved in information technology, media, video games and other fields. The work done ranges from research and analysis to game design and production. Students who apply and qualify to be interns at the UX Lab go through a five month long internship in which they are exposed to and learn many different skills that are used in the games industry. Some of the disciplines students are exposed to in the UX Lab include (but are not limited to) game design, project management, programming, art and audio, marketing, usability and industry research.
🕒 May 26
Improve your chances of getting an interview by checking your resume score before you apply.

11 - 50 employees
The Full Sail User Experience Lab (UX Lab) is a part of the Full Sail Game Design Masters (GDMS) program. The UX Lab works on a broad range of projects for organizations and companies involved in information technology, media, video games and other fields. The work done ranges from research and analysis to game design and production. Students who apply and qualify to be interns at the UX Lab go through a five month long internship in which they are exposed to and learn many different skills that are used in the games industry. Some of the disciplines students are exposed to in the UX Lab include (but are not limited to) game design, project management, programming, art and audio, marketing, usability and industry research.
• Create an environment of learning through effective teaching skills • Maintain student-centered focus and stay current with relevant industry standards • Utilize a variety of teaching strategies and encourage active learning • Perform lectures for campus courses, and hold scheduled virtual course meetings for online courses • Interact positively with diverse student populations; provide all students with equal opportunities for learning • Demonstrate a commitment to the industry, maintain knowledge and skill relevancy through continuing education as defined in the faculty development plan
• minimum of four (4) years related and verifiable work experience • Master's (preferred) or Bachelor’s degree in Computer Science, Game Development, Software or Computer Engineering, or related discipline from an accredited college or university • Strong working knowledge of Computer Science problem solving, principles and applications • Proficiency in one or more programming language such as: C#, C++, Java, or Python • Experience developing Games preferred • Experience in Agile Software Development preferred • Microsoft Visual Studio experience preferred • Proficiency using software programs such as MS Word, Excel, Keynote/PowerPoint and Outlook
• great benefits • an environment that welcomes and values creativity • challenging and rewarding work experience
Apply Now🕒 May 26
Federal Work Study Literacy or Math Tutor at Saybrook University. Responsible for tutoring preschool to elementary school children in reading and mathematics while promoting family literacy.
🕒 May 26
ULC Instructional Aide supporting grading and course management for Universal Learner Courses at Arizona State University. Engaging with learners and providing feedbacks on assignments within an online setting.
🕒 May 26
Supports ASU's Universal Learner Courses (ULC) in grading and course management, providing feedback and assisting learners with assignments remotely.
🕒 May 26
Coordinates fiscal and operational activities for Universal Learner Courses at ASU. Assists with grading and student assessments in remote learning environments.
🕒 May 26
Instructional Aide at ASU supporting faculty with assessment and grading in online courses. Engaging with learners while navigating challenges in Universal Learner Courses.