
11 - 50 employees
The Full Sail User Experience Lab (UX Lab) is a part of the Full Sail Game Design Masters (GDMS) program. The UX Lab works on a broad range of projects for organizations and companies involved in information technology, media, video games and other fields. The work done ranges from research and analysis to game design and production. Students who apply and qualify to be interns at the UX Lab go through a five month long internship in which they are exposed to and learn many different skills that are used in the games industry. Some of the disciplines students are exposed to in the UX Lab include (but are not limited to) game design, project management, programming, art and audio, marketing, usability and industry research.
🕒 May 28
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11 - 50 employees
The Full Sail User Experience Lab (UX Lab) is a part of the Full Sail Game Design Masters (GDMS) program. The UX Lab works on a broad range of projects for organizations and companies involved in information technology, media, video games and other fields. The work done ranges from research and analysis to game design and production. Students who apply and qualify to be interns at the UX Lab go through a five month long internship in which they are exposed to and learn many different skills that are used in the games industry. Some of the disciplines students are exposed to in the UX Lab include (but are not limited to) game design, project management, programming, art and audio, marketing, usability and industry research.
• Create an environment of learning through effective teaching skills • Maintain student-centered focus • Update curriculum to keep current and relevant to industry standards • Utilize a variety of teaching strategies and encourage active learning • Create learning activities, including assignments, tests, quizzes and labs • Assess student outcomes in a timely manner through effective assessment and constructive feedback • Perform lectures for campus courses • Hold scheduled virtual course meetings for online courses • Interact positively with diverse student populations • Provide all students with equal opportunities for learning • Demonstrate a commitment to the industry • Maintain knowledge and skill relevancy through continuing education as defined in the faculty development plan
• minimum of four (4) years related and verifiable work experience • Bachelor's degree in Recording Arts, Audio Production, Audio Engineering, Music Technology, Studio Music, Commercial Music, Media Writing and Production, Music Studio Composition, or related discipline from an accredited college or university required • Proficiency using software programs such as MS Word, Excel, PowerPoint and Outlook • Expertise in studio recording, mixing and/or audio production • Proficiency with music technology software including Logic Pro and Pro Tools is strongly preferred
• great benefits • an environment that welcomes and values creativity • a work experience that is both challenging and rewarding
Apply Now🕒 May 28
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