Game Development Expert – AI Training Projects

Job not on LinkedIn

🔥 0 minutes ago

🌐 United States, Germany, +3 more countries – Remote

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⏳ Contract/Temporary

🟡 Mid-level

🟠 Senior

🤖 Artificial Intelligence

👻 Ghost score 12%

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Logo of Gramian Consulting

Gramian Consulting

2 - 10 employees

Founded 2025

💼 Consulting

📦 Logistics

📣 Marketing

Consulting • Logistics • Marketing

Gramian Consulting is a remote-first consulting firm that connects engineering and data/AI talent with organizations through talent augmentation, recruiting, dedicated teams, and contractor management. The firm provides Data & AI services including LLM training and fine-tuning, AI agents and assistants, MLOps, and AI infrastructure, and it offers mentorship and education programs for career readiness, interview preparation, and international market orientation. Rooted in hands-on engineering and recruiting experience, Gramian helps clients scale technical teams and extract business value from AI while developing individual talent.

📋 Description

• Build small-scale game projects or interactive scenes using established game engines • Introduce realistic gameplay bugs requiring investigation, playtesting, and on-screen analysis • Design challenging feature-development tasks involving multiple gameplay systems and mechanics • Write clear, concise task briefs modeled on real-world instructions from players, designers, or producers • Develop reference solutions for each task, including bug fixes and feature implementations • Define measurable acceptance criteria, including required input sequences, expected visual outcomes, and verifiable in-game states • Conduct end-to-end playtesting to verify tasks are reproducible, reliable, and solvable • Ensure tasks reflect real game development workflows and provide meaningful challenges for AI systems

🎯 Requirements

• Demonstrated hands-on game development experience through professional employment, indie projects, solo development, or serious hobby projects • Strong proficiency in at least one major game engine, such as Unity, Godot, or Unreal Engine • Experience with relevant scripting and programming technologies, including C#, GDScript, C++, or Blueprints • Ability to navigate game editors, manage scenes, debug gameplay logic, and troubleshoot engine-related issues • Proven ability to identify and resolve gameplay bugs through iterative testing • Ability to design interactive features and understand how multiple game systems work together • Strong written communication skills for documenting task requirements and acceptance criteria • A portfolio or verifiable examples of game development work, such as published games, GitHub repositories, itch.io projects, game jam entries, or shipped titles

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