
201 - 500 employees
Founded 1994
🎮 Gaming
Gaming
Insomniac Games is a renowned video game developer known for creating popular titles such as Marvel's Spider-Man, Spider-Man: Miles Morales, and Ratchet & Clank. The company emphasizes crafting games that convey positive messages and themes of friendship, self-sacrifice, and overcoming evil. Insomniac Games prides itself on maintaining an inclusive workplace culture, ensuring that their creative outputs reflect the same values they uphold internally. With a focus on both console and PC gaming, Insomniac Games continues to be a leader in the gaming industry.
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201 - 500 employees
Founded 1994
🎮 Gaming
Gaming
Insomniac Games is a renowned video game developer known for creating popular titles such as Marvel's Spider-Man, Spider-Man: Miles Morales, and Ratchet & Clank. The company emphasizes crafting games that convey positive messages and themes of friendship, self-sacrifice, and overcoming evil. Insomniac Games prides itself on maintaining an inclusive workplace culture, ensuring that their creative outputs reflect the same values they uphold internally. With a focus on both console and PC gaming, Insomniac Games continues to be a leader in the gaming industry.
• Create high-quality gameplay animations for characters aligned with artistic direction and technical standards • Collaborate with Designers and Programmers to implement animations in the game engine using Maya and proprietary engine tools • Independently troubleshoot and resolve animation issues • Use motion capture data and hand-key animation to create believable characters • Develop hero traversal, combat, boss, gameplay camera cinematography, mission, and open-world animations using advanced game-engine tools • Work with the Animation team to ensure cohesive execution of the established animation direction across the game • Provide constructive feedback as needed • Communicate with Designers, Programmers, Writers, Project Managers, Art, Audio, Character, and Rigging teams to resolve issues and achieve project goals • Perform other assigned duties
• Candidates must be authorized to work in the United States • Ability to perform each essential duty satisfactorily • Ability to calculate figures and amounts involving discounts, interest, commissions, proportions, percentages, area, circumference, and volume • Ability to apply basic algebra and geometry concepts • Advanced knowledge of Maya • Knowledge of Microsoft Office Suite • Knowledge of common state machine flow in any game engine is required • MotionBuilder and Adobe Premiere are a plus • Knowledge of Insomniac proprietary tools is preferred
• Medical insurance • Dental insurance • Vision insurance • Background check processing at the offer stage
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🇺🇸 United States – Remote
💵 $180k - $250k / year
⏳ Contract/Temporary
🟠 Senior
🎮 Game Engineer
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