
11 - 50 employees
âď¸ SaaS
𼽠AR/VR
đ¤ B2B
đ° $26M Seed Round - MIRIS on 2024-08
SaaS ⢠AR/VR ⢠B2B
Miris is a developer-focused SaaS platform that streams high-fidelity 3D content to any device without downloads or heavy infrastructure. The platform ingests OpenUSD assets (up to 10GB), uses AI-driven optimization to generate multi-resolution LODs, compress geometry and textures, and produce stream-ready assets that adapt quality per device and network. Miris delivers assets via a global CDN with predictive caching and provides a lightweight Web SDK (React/Vue/vanilla JS) integrating with three. js, enabling progressive, low-latency 3D streaming for web, mobile, and XR clients.
đ June 25
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11 - 50 employees
âď¸ SaaS
𼽠AR/VR
đ¤ B2B
đ° $26M Seed Round - MIRIS on 2024-08
SaaS ⢠AR/VR ⢠B2B
Miris is a developer-focused SaaS platform that streams high-fidelity 3D content to any device without downloads or heavy infrastructure. The platform ingests OpenUSD assets (up to 10GB), uses AI-driven optimization to generate multi-resolution LODs, compress geometry and textures, and produce stream-ready assets that adapt quality per device and network. Miris delivers assets via a global CDN with predictive caching and provides a lightweight Web SDK (React/Vue/vanilla JS) integrating with three. js, enabling progressive, low-latency 3D streaming for web, mobile, and XR clients.
⢠Conduct applied research into novel methods for representing, compressing, and streaming animated 3D content, with a strong focus on Gaussian splatting and efficiency for low-power mobile AR/VR devices ⢠Quickly develop proof-of-concepts and transition successful experiments to production-ready code to advance our streaming pipeline ⢠Design and evaluate algorithms for spatial data optimization, compression, and adaptive streaming based on network conditions and device capabilities ⢠Contribute to solutions for challenging problems like animated content, real-time relighting, integrating content into an AR environment, and facilitating open-world VR experiences ⢠Work closely with rendering engineers to define data formats, rendering pipelines, and performance targets optimized for mobile hardware. ⢠Collaborate with cloud and content processing engineers to establish robust and efficient workflows for automated processing of diverse user input data into our streaming format ⢠Proactively follow and apply the latest computer graphics research related to novel view synthesis on mobile devices, such as radiance fields, differentiable rendering, and photogrammetry ⢠Clearly communicate research findings and technical concepts to both technical and non-technical stakeholders
⢠MS or PhD in Computer Science, Electrical Engineering, or a related quantitative field, or equivalent practical experience ⢠Proven track record leading research which advances the state-of-the-art in areas such as radiance fields, photogrammetry, machine learning for graphics, or real-time rendering with publications in top-tier conferences or journals in related fields (e.g., SIGGRAPH, CVPR, ICCV, ECCV, NeurIPS, ICML) ⢠Strong understanding of modern 3D rendering pipelines and concepts ⢠Experience with radiance fields (e.g., Gaussian splatting, NeRF) and related novel spatial representation techniques is highly desirable. ⢠Excellent programming skills in Python and C++ ⢠Experience with performance optimization and writing efficient code for resource-constrained environments ⢠Ability to quickly understand and implement complex research papers ⢠Demonstrated ability to be outcome-focused and deliver working code that solves real-world problems ⢠Strong problem-solving skills and the ability to thrive in a fast-paced, ambiguous startup environment ⢠Excellent communication and collaboration skills
⢠Comprehensive benefits including Medical, Dental, and Vision ⢠Flexible Spending Account for medical and dependent expenses ⢠Flexible working hours ⢠Generous PTO Program ⢠401K plan ⢠Technology stipend ⢠Wellness stipend ⢠Equity options
Apply Nowđ June 24
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