
51 - 200 employees
Founded 2015
đŽ Gaming
đą Media
Gaming ⢠Media ⢠Entertainment
Mob Entertainment is a creative studio dedicated to producing groundbreaking entertainment experiences, notably through their popular game series, Poppy Playtime. Their team is composed of talented individuals committed to delivering engaging content for a global audience. The company fosters a vibrant work culture, providing employees with numerous amenities to enhance job satisfaction and productivity.
đĽ 13 hours ago
đşđ¸ United States â Remote
đľ $61k - $75k / year
â° Full Time
đĄ Mid-level
đ Senior
đ¨ 2D Artist
đť Ghost score 0%
Where this job comes from
Posted on Mob Entertainment's careers page, not through a job board
First seen by Remote Rocketship 13 hours ago
Still open on Mob Entertainment's site. Checked 45 minutes ago.

51 - 200 employees
Founded 2015
đŽ Gaming
đą Media
Gaming ⢠Media ⢠Entertainment
Mob Entertainment is a creative studio dedicated to producing groundbreaking entertainment experiences, notably through their popular game series, Poppy Playtime. Their team is composed of talented individuals committed to delivering engaging content for a global audience. The company fosters a vibrant work culture, providing employees with numerous amenities to enhance job satisfaction and productivity.
⢠Create high-quality concept art for characters, creatures, environments, props, and interactive gameplay elements ⢠Design horror characters, monsters, and antagonists supporting gameplay, narrative, and emotional tension ⢠Develop mood paintings, lighting studies, color scripts, and cinematic key art ⢠Produce environment concepts supporting first-person gameplay, exploration, pacing, and environmental storytelling ⢠Explore visual directions through thumbnailing and rapid iteration ⢠Collaborate with Creative Direction to maintain a cohesive visual style ⢠Partner with Narrative and Design teams to reinforce story beats, gameplay mechanics, and player experience ⢠Provide production-ready callouts, orthographic views, material breakdowns, and design documentation ⢠Establish visual standards and mentor junior artists through feedback and art reviews ⢠Deliver polished work under tight deadlines while balancing creative ambition with production realities ⢠Evolve the visual language of an established entertainment IP while introducing fresh franchise-compatible ideas
⢠3+ years of professional concept art experience in games, film, or entertainment ⢠Shipped at least one AA title, or equivalent experience on a commercially released project ⢠Exceptional portfolio demonstrating advanced visual development skills and design thinking ⢠Strong understanding of horror visual language, mood, suspense, and psychological storytelling ⢠Expert drawing, composition, lighting, perspective, anatomy, and color skills ⢠Experience designing creatures, environments, architecture, props, and characters ⢠Ability to work from rough ideas through polished production-ready concepts ⢠Strong communication and collaboration skills with multidisciplinary teams ⢠Comfortable receiving and incorporating feedback through rapid iteration ⢠Highly organized with the ability to manage multiple priorities independently ⢠Adobe Photoshop ⢠Blender, Maya, or equivalent 3D package ⢠Figma, Miro, or collaborative ideation tools
⢠Profit sharing ⢠Medical insurance ⢠Dental insurance ⢠Vision insurance ⢠401(k) matching ⢠FSA/HSA ⢠Paid time off ⢠Sick time ⢠Holidays ⢠Parental leave
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