
51 - 200 employees
Founded 2017
🎮 Gaming
🥽 AR/VR
🛍️ eCommerce
đź’° Series B on 2021-04
Gaming • AR/VR • eCommerce
Nex is a company that creates immersive motion games and experiences focused on physical play. They believe that physical activity is crucial for fun and social interaction, which is why they develop innovative games that transform everyday environments into engaging play spaces. With advanced motion technology, Nex enables sensor-free motion tracking on various devices, allowing users to enjoy games that make movement enjoyable and accessible.
🔥 0 minutes ago
🏄 California – Remote
👨‍🎓 Internship
⚪️ Entry-level
đź—ż 3D Artist
🚫👨‍🎓 No degree required
🦅 H1B Visa Sponsor
đź‘» Ghost score 11%
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51 - 200 employees
Founded 2017
🎮 Gaming
🥽 AR/VR
🛍️ eCommerce
đź’° Series B on 2021-04
Gaming • AR/VR • eCommerce
Nex is a company that creates immersive motion games and experiences focused on physical play. They believe that physical activity is crucial for fun and social interaction, which is why they develop innovative games that transform everyday environments into engaging play spaces. With advanced motion technology, Nex enables sensor-free motion tracking on various devices, allowing users to enjoy games that make movement enjoyable and accessible.
• Design and develop new characters that expand the established Party Fowl universe while staying true to its visual style and personality • Take character designs through the full art production pipeline, from early concept exploration and iteration to polished final artwork • Learn and follow the art direction, visual guidelines, feedback process, and production standards to create consistent, game-ready assets • Work closely with the Art and Design teams, incorporating feedback and iterating on designs throughout development • Help evolve and expand the Party Fowl / Copy Cat Deluxe franchise by introducing fresh characters and ideas connected to its existing world
• Must be currently enrolled in an undergraduate or graduate degree program at an accredited college or university • Strong foundation in stylized 2D cartoon character design, including shape language, posing, color, and composition, especially in stylized and playful character art • Strong sense of appeal, personality, and visual storytelling through character design • Proficiency with 2D art tools, particularly Adobe Illustrator and Adobe Photoshop • Communicates well, is eager to learn, and takes ownership of assigned tasks and responsibilities • Nice to have: Ability to create 2D props and environment assets • Nice to have: Familiarity with the Unity engine and a basic understanding of its art production workflow • Nice to have: Interest in family play, party games, or creative physical gaming experiences • Nice to have: Enjoys playing and making video games
• Competitive compensation package • Flexible working hours and vacation policy • Product-driven culture that treasures talents and individual growth • Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
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