Staff Game Play Engineer – Battle Road

🕒 May 22

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Onebrief

1 - 10 employees

🏢 Enterprise

🏛️ Government

☁️ SaaS

💰 $21M Venture Round on 2022-10

Enterprise • Government • SaaS

Onebrief is a platform that enhances and accelerates decision-making, planning, and collaboration, especially within large organizations and governmental bodies. The platform aims to streamline operations and reduce manual processes by offering real-time collaboration, data visualization, specialized workflows, and creative support tooling. Designed by senior planners, Onebrief serves as a hub for users to build plans and products efficiently, with the platform being noted for significantly improving productivity and adaptability. It is used across various networks, including SIPR and JWICS, and is regarded as a transformative tool for organizations such as the National Security Council and the US Army.

📋 Description

• Own and drive gameplay systems architecture across AtomEngine, providing technical direction on complex, cross-cutting problems. • Provide architectural input across multiple concurrent projects — raise the quality ceiling and hit rate on feature delivery. • Collaborate closely with designers and PMs to shape features from concept through delivery, ensuring technical feasibility, performance, and schedule alignment. • Implement and optimize gameplay systems using Godot, GDScript, and C++. • Design with a deep understanding of client/server architecture, state replication, latency, and scale. • Partner with QA and testing teams to validate features, identify edge cases, and drive quality outcomes. • Mentor mid and junior engineers — invest in the team's growth, not just your own output. • Write and maintain clear technical documentation to support long-term maintainability and cross-team collaboration.

🎯 Requirements

• 7+ years of game engine or gameplay engineering experience, with demonstrated Staff or equivalent scope. • Deep familiarity with and experience tailoring game engines — Godot, Unity, Unreal, or custom. • Sees and cultivates emergent behaviors across multiple interacting systems. • Experience shipping and supporting live service games at scale. • Proven ability to architect complex gameplay systems and communicate technical decisions to cross-functional stakeholders. • Track record of raising engineering quality and velocity across a team, not just within your own work. • Low ego — you're here to make the product and the team better. • U.S. Citizenship required due to federal contract requirements.

🏖️ Benefits

• Equity: Share in the company's success. • Flexible Work Environment: Remote-first organization* with flexible work hours and unlimited PTO.* • Comprehensive Health Coverage: Health, dental, vision, and life insurance. • Retirement Plan: 401(k) plan with company match to secure your future. • Parental Leave: 8 weeks at 100% regardless of state. • Company Retreats: Annual company summit trips. • Home Office Budget: $1,000 per year for home office improvements.

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