
51 - 200 employees
Founded 2023
🤖 Artificial Intelligence
🔬 Science
🔥 Funding within the last year
💰 $50M Series B on 2026-06
Artificial Intelligence • Science
Patronus AI is a behavioral research lab for artificial intelligence that studies where models and agents fail and how to improve their judgment. They build realistic, domain-specific simulated environments and world models where agents can practice decision-making under fragmented information, conflicting requests, and unstated requirements; analyze agent mistakes; and create training data, benchmarks, and tests (e. g. , TRAIL, MEMTRACK) to improve AI reliability and alignment. The company emphasizes fundamental research, publishes on arXiv, and provides resources such as RL environments, testing frameworks, and domain guides. Their site references enterprise-relevant compliance (SOC 2, HIPAA, TISAX).
🔥 2 minutes ago
🇺🇸 United States – Remote
💵 $50 - $150 / hour
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
🎮 Game Engineer
👻 Ghost score 0%
Where this job comes from
Posted on Patronus AI's careers page, not through a job board
First seen by Remote Rocketship 2 minutes ago

51 - 200 employees
Founded 2023
🤖 Artificial Intelligence
🔬 Science
🔥 Funding within the last year
💰 $50M Series B on 2026-06
Artificial Intelligence • Science
Patronus AI is a behavioral research lab for artificial intelligence that studies where models and agents fail and how to improve their judgment. They build realistic, domain-specific simulated environments and world models where agents can practice decision-making under fragmented information, conflicting requests, and unstated requirements; analyze agent mistakes; and create training data, benchmarks, and tests (e. g. , TRAIL, MEMTRACK) to improve AI reliability and alignment. The company emphasizes fundamental research, publishes on arXiv, and provides resources such as RL environments, testing frameworks, and domain guides. Their site references enterprise-relevant compliance (SOC 2, HIPAA, TISAX).
• Author realistic Unreal Engine 5 tasks from short project-area briefs • List assets involved and build or document reference solutions • Write objective acceptance checks and precise scoring criteria • Build project materials such as Blueprints, C++ classes, materials, levels, test maps, and server test setups • Solve tasks end to end and document verification procedures • Include acceptable alternative implementations in grading criteria • Review other contributors’ tasks for realism and valid checks • Incorporate reviewer feedback within agreed turnaround times • Flag guideline gaps and edge cases • Produce evaluation and training data for frontier AI models
• 3+ years of hands-on Unreal Engine development in at least one listed area • Working command of Unreal Engine in the relevant area • Ability to open, rebuild, and work in projects using UE 5.8 • Ability to work in both C++ and Blueprint • Experience verifying behavior in the editor and in a packaged build, with evidence supporting conclusions • Clear, precise writing in professional English • Ability to work independently and asynchronously against deadlines • A Windows machine capable of running Unreal Engine 5.8 • All work must be human-authored; LLM-generated code, content, or text is not permitted • Tasks and solutions must be original and not copied from published or searchable sources • Must not use code, assets, or project files from current or former employers, clients, or studios, or anything covered by an NDA • Nice to have: prior experience writing or reviewing AI evaluation tasks, technical interview questions, tutorials, courses, or engine documentation • Nice to have: familiarity with how AI models fail on engine work
• Paid trial task • Bonus for each accepted task • Fully remote, asynchronous work • Rolling start • Independent contractor engagement
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