Senior Technical Level Artist

Job not on LinkedIn

🔥 12 minutes ago

🍂 Massachusetts – Remote

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💵 $109.1k - $145.2k / year

⏰ Full Time

🟠 Senior

🗿 3D Artist

🦅 H1B Visa Sponsor

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Logo of Riot Games

Riot Games

1001 - 5000 employees

Founded 2006

🎮 Gaming

📱 Media

💰 $6M Venture Round on 2018-12

Gaming • Entertainment • Media

Riot Games is a leading developer and publisher of video games, known for creating popular titles such as League of Legends. The company focuses on providing immersive gaming experiences and has expanded into esports, offering competitive platforms for players globally. Riot Games is also involved in social impact initiatives and is committed to diversity and inclusion within the gaming community. With offices worldwide, Riot Games aims to craft unforgettable experiences for its players.

📋 Description

• You will work with the Art Director and Lead Artist and various level art teams to ensure the various thematic spaces of the world of Judas are executed to a high degree of technical and creative standards • With a deep immersion in the lore and purpose of the environmental spaces you will leverage your technical skillset and approach to thoughtful world building and visual storytelling • You will develop a deep understanding of the Judas’ visual and level building systems: how its thematic spaces are built, organized, and triggered in-game • Serve as the key driver of all visual assets supporting spaces under your responsibility • As a Senior Technical Level Artist, you are expected to help uphold the high standards of aesthetic and technical quality of your own work and leverage your expertise to identify opportunities for both visual and technical quality improvements across the project

🎯 Requirements

• Established experience in the game industry as a Senior Artist, preferably with experience working with larger, complex productions • Proficient art and technical experience within a real-time Game Engine (Unreal 4 is a plus) • Experienced eye for form, line, value, rhythm, composition, and crafting deliberate visual hierarchy reads (focus direction, small-medium-large shape balance, ‘80/20 rule’) • Familiarity with performance evaluation and optimization – working mindfully within metrics to maintain a smooth player experience • Experience with effective team-based iteration techniques, including a thoughtful consideration of the bigger picture of the overall game experience and creative vision and an ‘order of operation’ and ‘ROI’ approach to iterative development • Ability to learn and understand technical tools and systems so they can be pushed to the limit to create the most visually interesting spaces

🏖️ Benefits

• full range of medical benefits • financial benefits • other benefits

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