Level Designer

Job not on LinkedIn

🕒 October 7, 2024

🇺🇸 United States – Remote

⏳ Contract/Temporary

🟡 Mid-level

🟠 Senior

✍️ Designer

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Logo of Streamline Studios

Streamline Studios

201 - 500 employees

Founded 2001

💼 Consulting

📣 Marketing

✈️ Travel

Consulting • Marketing • Travel

Streamline Studios is a global game development and publishing studio within Streamline Media Group that delivers AAA-quality co-development, full-game development, and technical services across console, PC, and mobile platforms. With 22+ years of experience, it also applies video game technology to non-gaming enterprises—creating metaverse experiences, luxury configurators, digital twins, and brand activations on platforms like Roblox and Fortnite—and provides end-to-end publishing, localization, and Live Ops services to expand regional IPs into global markets. The studio partners with major brands and agencies to drive digital transformation, immersive marketing, and interactive storytelling while producing original IP and thought-leadership media.

📋 Description

• Design engaging, immersive, and balanced levels • Proactively design spaces to keep players engaged • Block out, script, light, test, and fix levels independently • Deliver work on time and to specification • Flag problems early • Own outcomes and correct mistakes • Produce clear flow diagrams and design documentation • Learn and evaluate new tools, engines, techniques, and AI • Collaborate with teammates to complete work • Meet budgeted man-day targets • Apply new skills to improve upsell potential, efficiency, and quality • Improve existing skills by reducing repeat mistakes • Provide application examples including a level, mod, jam entry, or unusual project

🎯 Requirements

• Mid-Level Level Designer experience/foundations • Beginner-level Unreal Engine Blueprint Scripting • Beginner-level 3D Modelling (core competency) • Beginner-level Architectural Knowledge • Production-ready Unreal Engine Core Competency • Production-ready Unreal Engine Lighting • Production-ready Spatial Awareness • Production-ready Presentation Documentation • Production-ready Flow Diagramming • Production-ready Presentation Competency • Production-ready Focus Testing • At least one additional competency at Production-ready proficiency, or two additional competencies at beginner-level • Additional competencies may include Combat Design, Other Game Engine Experience, Modding Experience, Game Dev Testing, Unreal Engine Material Basic Knowledge, or Geographical Knowledge • Ability to design, block out, script, light, test, and fix levels • Application should include a level, mod, jam entry, or odd project with a link or screenshots if possible • Application should describe something the applicant got wrong, how they found it, and how they fixed it • Application should describe something recently self-taught and how it was used • Applicant must write the application in their own words

🏖️ Benefits

• No benefits, perks, or compensation extras are specified in the posting

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