
11 - 50 employees
Founded 2001
🎮 Gaming
Gaming
Unknown Worlds Entertainment is a game developer focused on crafting unique gaming experiences. They are known for creating the critically-acclaimed Subnautica franchise, Natural Selection 2, and Moonbreaker. With a commitment to innovation in the survival and gaming genres, Unknown Worlds continues to engage players with fresh content and exciting new game releases. They seek passionate, talented developers to join their global team and further their mission in delivering standout gaming experiences.
🔥 1 minute ago
🇺🇸 United States – Remote
đź’µ $53 - $65 / hour
⏳ Contract/Temporary
đźź Senior
🎨 2D Artist
đź‘» Ghost score 0%
Where this job comes from
Posted on Unknown Worlds Entertainment's careers page, not through a job board
First seen by Remote Rocketship 1 minute ago

11 - 50 employees
Founded 2001
🎮 Gaming
Gaming
Unknown Worlds Entertainment is a game developer focused on crafting unique gaming experiences. They are known for creating the critically-acclaimed Subnautica franchise, Natural Selection 2, and Moonbreaker. With a commitment to innovation in the survival and gaming genres, Unknown Worlds continues to engage players with fresh content and exciting new game releases. They seek passionate, talented developers to join their global team and further their mission in delivering standout gaming experiences.
• Create environment concept art, including organic props, hero assets, landscape formations, moodboards, colour studies, and vision-setting concepts • Develop concepts translating established art direction into the specific needs and goals of various teams • Work as an embedded artist within multiple feature teams and collaborate on concept art • Proactively identify opportunities for visual development and problem-solving, taking ownership beyond explicitly assigned tasks • Establish appropriate scope, fidelity, and finish for each concept in collaboration with the team • Communicate visual ideas through explorations, sketches, iterative studies, and highly refined concepts • Represent and elevate gameplay considerations through concept images to create a strong player experience
• 4+ years of experience creating concept art for video games • Strong portfolio demonstrating proficiency in environment concept art, including imaginative and cohesive worldbuilding • Familiarity with science-fiction tropes and worldbuilding • Proficiency creating environments, props, and other concept types • Ability to create bold silhouettes, distinctive environments and organic lifeforms, intriguing colour choices, and communicate scale • Competency developing concept art at multiple fidelity and detail levels, including sketches, color studies, silhouette studies, and highly polished key art • Highly self-directed and self-motivated with strong communication skills • Strong English language proficiency • Preferred: experience using 3D modeling tools in the concept pipeline • Preferred: experience with highly iterative, collaborative teams • Preferred: basic understanding of Unreal Engine • Preferred: familiarity with creature concept art • Preferred: ability to work in the North American or United Kingdom timezone
• Opportunity to extend the 12-month contract • Annual professional development stipend • Home office stipend • Paid time off for volunteer/non-profit work • Reasonable accommodations for persons with disabilities • Equal employment opportunities
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