
11 - 50 employees
Founded 2016
đŽ Gaming
Gaming
VOID Interactive is an independent game development studio best known for Ready or Not, an intense, tactical first-person shooter that simulates modern-day SWAT police operations and high-risk engagements. The company operates a merch store, maintains active community and modding support, publishes news and patch notes (including Steam Deck and console work), runs a creator program, and partners on soundtrack and merch releases. VOID focuses on delivering immersive, community-driven gaming experiences and ongoing live-service updates for its title.
đ August 25
đ Anywhere in the World
âł Contract/Temporary
đĄ Mid-level
đ Senior
đ Brand Manager
đť Ghost score 10%
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11 - 50 employees
Founded 2016
đŽ Gaming
Gaming
VOID Interactive is an independent game development studio best known for Ready or Not, an intense, tactical first-person shooter that simulates modern-day SWAT police operations and high-risk engagements. The company operates a merch store, maintains active community and modding support, publishes news and patch notes (including Steam Deck and console work), runs a creator program, and partners on soundtrack and merch releases. VOID focuses on delivering immersive, community-driven gaming experiences and ongoing live-service updates for its title.
⢠Shape how VOID and its titles are positioned in the market ⢠Lead brand strategy and campaigns across announcements, content updates, DLC, platform launches and seasonal moments ⢠Build brand foundations for new IP alongside the Ready or Not tactical FPS franchise ⢠Build positioning, messaging frameworks and brand guidelines for each title and VOID as a label ⢠Maintain coherent tone, voice and visual identity across store pages, trailers, social, community and PR ⢠Plan and run campaign beats end to end ⢠Write briefs with one clear idea per campaign beat ⢠Own the marketing calendar across titles ⢠Tie campaigns to targets such as wish lists, conversion, reactivation or platform acquisition ⢠Analyze Steam and first-party data, community sentiment and creator coverage, adjusting plans accordingly ⢠Identify gaps between campaign ambition and resources and present options ⢠Coordinate development, publishing, creative, community and external partners ⢠Support platform conversations with Valve, PlayStation and Xbox, including co-marketing and featuring beats ⢠Direct agencies and contractors as needed ⢠Report directly to the Marketing and Publishing Director
⢠6+ years of experience in brand management, product marketing or publishing within the games industry ⢠Games industry experience is essential, ideally on premium PC or console titles ⢠Portfolio of campaigns demonstrating strategy, campaign beats, execution and results ⢠Confidence working with data and connecting brand activity to commercial outcomes ⢠Experience working across development teams, leadership, platform partners, agencies and media ⢠Ability to manage several titles and major campaign moments simultaneously without losing focus or quality ⢠Regular overlap with EU and NA working hours ⢠Strong understanding of tactical shooters, milsim or other hardcore gaming communities ⢠Clear understanding of authenticity within a genre versus adopting its aesthetic ⢠Go-to-market experience across console or mobile platforms alongside PC ⢠Experience working on both developer and publisher sides of the industry
⢠Remote work ⢠Full-time employee position for candidates based in Ireland with the right to work there ⢠Worldwide applications welcomed ⢠Compensation based on location, experience and local market rates
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