CAD Graphics Engine Software Engineer

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🕒 March 18

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Zoo

11 - 50 employees

Zoo creates infrastructure for hardware design. Design demands have outpaced today's hardware design infrastructure. We're laying the foundation for a modern hardware design toolkit, so that you can create new design tools never before possible.

📋 Description

• Develop and maintain CAD modeling algorithms (editing brep data structures, developing topological algorithms, etc) • Develop and maintain rendering code within the graphics core of the CAD engine • Implement and continuously improve various low-level and complex architectural systems that interface with Graphics APIs, modeling, rendering, and proceduralization pipelines • Analyze code for performance and optimization opportunities as it relates to load times, memory usage and platform-specific performance issues • Become an expert on our product strategy and customer use cases in order to provide the best solutions to our growing customer base • Document functionality and implementation details for production and other Engineers

🎯 Requirements

• B.S. in Computer Science or a related field, or equivalent professional experience • Proficiency with C++14/17 • Substantial experience with 3D graphics, rendering, and modeling algorithms • Substantial experience with 3D Graphics APIs such as Vulkan or OpenGL • Experience with GPU computing APIs such as CUDA • Strong familiarity of the inner workings of CAD 3D editors such as Blender, Maya, Solidworks, AutoCAD, or equivalent • Familiarity with Git • Experience working with both low-level and visualization-focused aspects of a graphics pipeline

🏖️ Benefits

• Competitive equity • Full benefits package

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