
51 - 200 employees
Founded 2019
🎮 Gaming
👥 B2C
Gaming • Entertainment • B2C
Cloud Chamber is a collaborative team of inspired minds who create games together. As the studio behind the next entry in the critically acclaimed BioShock series, Cloud Chamber focuses on crafting unique, engaging, and thoughtful video game experiences. With locations in the San Francisco Bay Area and Montreal, they boast a diverse team of veteran developers and passionate game makers committed to innovation and excellence in interactive entertainment.
🔥 15 minutes ago
🗣️🇫🇷 French Required
Where this job comes from
Posted on Cloud Chamber's careers page, not through a job board
First seen by Remote Rocketship 15 minutes ago

51 - 200 employees
Founded 2019
🎮 Gaming
👥 B2C
Gaming • Entertainment • B2C
Cloud Chamber is a collaborative team of inspired minds who create games together. As the studio behind the next entry in the critically acclaimed BioShock series, Cloud Chamber focuses on crafting unique, engaging, and thoughtful video game experiences. With locations in the San Francisco Bay Area and Montreal, they boast a diverse team of veteran developers and passionate game makers committed to innovation and excellence in interactive entertainment.
• Drive narrative content from concept through completion, ensuring consistent tone and thematic depth across the entire game • Produce high-quality scripts across critical path storylines, supporting side content, and systemic dialogue • Create multidimensional character bios, sample writing, and casting sides for voice talent • Implement narrative content and scripts directly into the game engine using Unreal Engine and proprietary narrative tools • Participate in play sessions, provide narrative and design feedback, and assist in refining writing pipelines and workflows • Collaborate across design, art, engineering, animation, and audio teams to deliver a world-class AAA experience
• 7+ years of professional experience writing for games, television, film, or theatre • 2–3 published works of fiction (video game credits strongly preferred) • Hands-on experience with, or willingness and ability to quickly learn, narrative game tools and Unreal Engine • Demonstrated capability to navigate ambiguity, identify unresolved narrative challenges, and take ownership to drive clear solutions • A portfolio showcasing high-caliber storytelling with an ability to respond quickly and constructively to critique and feedback • Writing samples (preferably 2-3) required to interview • Professional proficiency in both French and English for candidates located in Quebec • English proficiency required for collaboration with U.S. teams and international partners and specialized technical documentation
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