
11 - 50 employees
🎮 Gaming
Gaming
Ghost Story Games is a video game development studio. The company's website and materials identify it as the studio from the creator of BioShock (formerly Irrational Games) and show publishing ties with Take-Two Interactive; it publishes and markets titles such as Judas. The site offers news, a store, newsletter signup, and studio information, indicating it operates as a game developer and publisher based in California.
🕒 June 26
🍂 Massachusetts – Remote
💵 $185.1k - $210k / year
⏰ Full Time
🟠 Senior
🔴 Lead
👮♀️ Software Engineering Manager
👻 Ghost score 23%
Where this job comes from
Posted on Ghost Story Games's careers page, not through a job board
First seen by Remote Rocketship June 26
Still open on Ghost Story Games's site. Checked 8 hours ago.

11 - 50 employees
🎮 Gaming
Gaming
Ghost Story Games is a video game development studio. The company's website and materials identify it as the studio from the creator of BioShock (formerly Irrational Games) and show publishing ties with Take-Two Interactive; it publishes and markets titles such as Judas. The site offers news, a store, newsletter signup, and studio information, indicating it operates as a game developer and publisher based in California.
• Own hardening our systems to shipping quality. • Roadmap and schedule post-launch release content. • Proactive feature ownership of entire game subsystems – including all aspects of development, maintenance, advocacy and documentation. • Manage the schedule of the console port team (with our vendor) and all performance/optimization efforts. • Manage and develop teams of programmers for work on assigned systems/domains which includes managing contractors and outsourcing partners. • Work with all departments to ensure our systems meet the needs of our content creators.
• 10+ years’ experience in the game industry with at least 3 shipped AAA titles. • Extensive Unreal Engine 4/5 experience. • Strong knowledge of C++. • Experience with streaming, serialization, entity systems and core game engine technologies. • Ability to quickly understand existing code and enhance/extend an existing architecture. • Experience developing for and shipping cross-platform titles – PC/XSX/PS5 preferred. • Experience developing games; preferably action, First Person Shooters and immersive sim games. • Commitment to code quality, documentation and sound testing procedures. • Adaptable in high-pressure, creative environments, with the ability to respond elegantly to difficult changes and prioritize feature requests based on design goals. • Excellent communication, collaboration, interpersonal, and organizational skills, including participation in engineering best practices like code reviews. • Experience with source control via Perforce or equivalent.
• Medical, financial, and other benefits
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