Anti-Cheat Developer, Unity, Multiplayer

Job not on LinkedIn

🕒 April 23

🇺🇸 United States – Remote

⏰ Full Time

🟡 Mid-level

🟠 Senior

🎮 Game Engineer

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Logo of HYPERHUG

HYPERHUG

11 - 50 employees

🎮 Gaming

📱 Media

Gaming • Media

HYPERHUG is a mobile games publisher and developer based in Limassol, Cyprus. The company focuses on creating and distributing engaging mobile games for a wide audience. Operating since 2019, HYPERHUG continues to innovate and bring new gaming experiences to mobile users worldwide.

📋 Description

• Develop and evolve anti-cheat systems for Oxide: Survival Island. • Identify, analyze, and fix vulnerabilities in game code and gameplay logic. • Analyze logs, crashes, and runtime behavior to detect and investigate exploits. • Design solutions based on authoritative server principles. • Detect and counter common cheat patterns. • Research and improve anti-cheat detection methods and overall system robustness. • Integrate anti-cheat mechanisms into an existing codebase

🎯 Requirements

• Hands-on experience building anti-cheat systems in multiplayer games (preferably shooters). • Experience working on multiplayer projects with authoritative server architecture. • Strong understanding of client-server interactions and networking in games. • Experience with Unity or other game engines.

🏖️ Benefits

• Competitive salary. • Remote work option or relocation to Cyprus, with full company support including visa and housing assistance. • The chance to shape and influence an ambitious multiplayer survival shooter for mobile platforms. • A strong, supportive team passionate about creating great games. • A flexible work environment. • Opportunities for professional growth. • A culture that values creativity, initiative, and collaboration.

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