
10,000+ employees
Founded 1968
đ Manufacturing
đŒ Consulting
đŠ Logistics
Manufacturing âą Consulting âą Logistics
Intel Corporation is a leading technology company that specializes in manufacturing and selling a variety of hardware and software products. Its offerings include processors such as Intel Core, Intel Xeon, and Intel Atom, as well as discrete graphics, AI accelerators, silicon photonics, and embedded solutions. Intel serves various industries with its networking, storage solutions, and developer resources, focusing heavily on AI and performance-driven technologies. The company plays a significant role in advancing computing experiences across PCs, data centers, cloud, edge, and 5G networks. Intel is committed to delivering high performance and secure technologies while fostering innovation through its expansive partner ecosystem and development tools.
đ„ 15 hours ago
đșđž United States â Remote
đ” $149.6k - $284.6k / year
â° Full Time
đĄ Mid-level
đ Senior
đ§âđ» Full-stack Engineer
đŠ H1B Visa Sponsor
đ» Ghost score 0%
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10,000+ employees
Founded 1968
đ Manufacturing
đŒ Consulting
đŠ Logistics
Manufacturing âą Consulting âą Logistics
Intel Corporation is a leading technology company that specializes in manufacturing and selling a variety of hardware and software products. Its offerings include processors such as Intel Core, Intel Xeon, and Intel Atom, as well as discrete graphics, AI accelerators, silicon photonics, and embedded solutions. Intel serves various industries with its networking, storage solutions, and developer resources, focusing heavily on AI and performance-driven technologies. The company plays a significant role in advancing computing experiences across PCs, data centers, cloud, edge, and 5G networks. Intel is committed to delivering high performance and secure technologies while fostering innovation through its expansive partner ecosystem and development tools.
âą Improve the reliability, quality, and performance of game titles on Intel products âą Engage with independent software developers to integrate features, resolve technical issues, and apply Intel hardware development best practices âą Collaborate with driver, feature development, and hardware teams to resolve issues and improve performance and quality âą Represent developers' requests for future hardware and software development âą Debug and optimize game code, game engines, graphics and compute shaders, APIs, feature integrations, and tools âą Drive feature integrations and support profiling, debugging, and graphics optimization tools âą Develop documentation and materials promoting best practices for Intel hardware âą Represent Intel at game developer conferences through technical discussions and presentations
âą Bachelor's degree in Computer Science, Computer/Electrical Engineering, or a related technical field âą 5+ years working on game technologies for GPU and/or CPU âą Experience with modern game engine architecture, rendering pipelines, techniques, and technologies âą Experience with Windows profiling tools including PIX, WPA, or GPUView âą Programming in HLSL and C/C++ development âą Experience using DirectX 12 or an equivalent explicit graphics API âą Experience reporting reproducible bugs and following them through resolution âą Working knowledge of Vulkan, GLSL, Nsight, Windows architecture, and x86 architecture âą Understanding of the game development lifecycle âą Experience creating and productizing new technologies and tools âą Experience optimizing Unreal Engine âą Experience with RenderDoc âą Must live and work from the United States; remote work from another country is not permitted
âą Competitive pay âą Stock bonuses âą Health benefits âą Retirement benefits âą Vacation benefits âą Fully home-based work model âą Occasional attendance at Intel sites based on business need âą Professional growth and continuous learning opportunities âą Collaborative, inclusive work environment
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