
10,000+ employees
Founded 1997
đą Media
đĽ B2C
Media ⢠B2C
Netflix is a global streaming entertainment company and content producer whose stated mission is "to entertain the world. " It operates a consumer-facing subscription platform offering on-demand TV shows, films, and original programming, and also runs a public careers site emphasizing culture, inclusion, and hiring accommodations. The provided text highlights Netflixâs focus on recruiting talent worldwide, its work-life and culture pages, and its public-facing employer materials.
đĽ 45 minutes ago
đ¨đŚ Canada â Remote
đľ $140k - $250k / year
â° Full Time
đ Senior
đŽ Game Engineer
đť Ghost score 0%
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10,000+ employees
Founded 1997
đą Media
đĽ B2C
Media ⢠B2C
Netflix is a global streaming entertainment company and content producer whose stated mission is "to entertain the world. " It operates a consumer-facing subscription platform offering on-demand TV shows, films, and original programming, and also runs a public careers site emphasizing culture, inclusion, and hiring accommodations. The provided text highlights Netflixâs focus on recruiting talent worldwide, its work-life and culture pages, and its public-facing employer materials.
⢠Implement and refine gameplay systems across a diverse portfolio of game prototypes ⢠Contribute to gameplay foundations for the cloud streaming platform, Netflix Game Controller, and other potential platforms ⢠Work across diverse game genres, from children's titles to AAA action-adventure games ⢠Contribute to every stage of development, from initial vision to playable prototypes ⢠Partner with designers to shape gameplay systems and build them using Unreal Engine 5, C++, Blueprints, Gen AI, and custom tools ⢠Build projects across a rotating slate of genres, adapting engineering approaches to genre, audience, and platform ⢠Own complex gameplay features from prototype through polished implementation ⢠Profile, optimize, and debug code and content to keep prototypes performant on TV via cloud streaming and other targets ⢠Collaborate with designers, artists, producers, and engineers to integrate and improve features ⢠Participate in code reviews and create documentation and functional tests
⢠Proven experience prototyping and shipping two or more titles as a Gameplay Programmer/Engineer across varied genres ⢠Excellent technical knowledge in C++, optimization, math, and debugging ⢠Extensive hands-on experience in Unreal Engine 5 ⢠Strong Blueprint implementation skills ⢠Strong gameplay and design sensibilities ⢠Ability to develop complex features and systems end-to-end ⢠Ability to produce reliable, maintainable code under fast iterative timelines ⢠Exceptional adaptability to change in a fast-moving, prototype-first environment ⢠Strong communication skills, including translating complex technical ideas for other disciplines ⢠Broad and active engagement with games and informed perspectives on exceptional player experience ⢠Good judgement on quality levels and technical approaches across varied tasks ⢠Commitment to task planning and timely delivery ⢠Must be willing to travel for work-related events ⢠Must adhere to a development team schedule oriented toward Eastern Standard Time (EST) ⢠Resume required
⢠Supplemental Health and Dental Plans ⢠Mental Health support ⢠RRSP Retirement Plan with employer match ⢠Stock Option Program ⢠Disability Programs ⢠Family-forming benefits ⢠Life and Serious Injury Benefits ⢠Paid leave of absence programs ⢠Full-time hourly employees accrue 35 days annually for paid time off for vacation, holidays, and sick paid time off ⢠Full-time salaried employees are immediately entitled to flexible time off
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