Senior VFX Artist

đź•’ September 17

🏄 California – Remote

infoinfo

đź’µ $184k - $287.5k / year

⏰ Full Time

đźź  Senior

đź—ż 3D Artist

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Logo of NVIDIA

NVIDIA

10,000+ employees

Founded 1993

🏥 Healthcare

🏭 Manufacturing

🤖 Artificial Intelligence

Healthcare • Manufacturing • Artificial Intelligence

NVIDIA is a leading technology company specializing in accelerated computing and artificial intelligence. NVIDIA pioneers advancements in graphical processing units (GPUs), cloud computing, data centers, and virtual reality, with a focus on gaming, automotive, healthcare, and robotics industries. The company's innovations, such as NVIDIA Omniverse, transform traditional digital processes by enabling high-fidelity simulations and rendering tasks. Their applications span various industries, from autonomous vehicles using NVIDIA DRIVE to healthcare solutions with NVIDIA Clara, and AI-driven analytics and workflows.

đź“‹ Description

• Design and develop Python and Qt/PySide tools, desktop applications, and DCC integrations • Work directly with artists, technical artists, and engineers to understand production challenges and turn them into practical software solutions • Improve existing tools and workflows with a focus on usability, reliability, performance, and iteration speed • Develop integrations across DCC applications, production systems, and real-time environments • Explore new approaches to content creation and workflow automation, including agentic AI systems that can assist with repetitive or multi-step production tasks

🎯 Requirements

• 8+ years of professional experience in tools engineering, pipeline engineering, technical art engineering, or related software development within games, VFX, animation, or real-time production • BS, MS, or equivalent experience in Computer Science, Engineering, or a related subject area • Strong Python development experience with software architecture, debugging, testing, and API design • Strong experience building desktop tools and user interfaces with Qt, PySide, PyQt, or similar frameworks • Experience integrating DCC applications such as Maya, Houdini, Substance, Blender, Photoshop, or similar tools • Experience developing production integrations or tools for real-time engines such as Unreal Engine • Understanding of asset pipelines, source control, validation, metadata, and publishing workflows • Experience working with artists and translating production requirements into effective technical solutions • Background with C++ application or plugin development • Experience building tools and integrations across multiple DCC applications and production systems, as well as real-time rendering or game-engine tools development • Experience applying machine learning or agentic AI to artist workflows, production automation, or content creation • Background with supporting AAA game development or similarly complex real-time production environments

🏖️ Benefits

• Equity • Benefits

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